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AliceSoftWiki

This page will attempt to list all of Alicesoft's System games and their playability status on 64-bit Windows without the use of virtual machines and emulators.

This is based only on a cursory exploration for the time being but I will update the list as the situation changes.

For speed's sake, Takeda Toshiya's 32 bit ports of System 1-3 will be abbreviated to "TTSys." Games that work in TTSys can theoretically be decompiled, translated and then recompiled once I've finished preparing the tools, which is the major aim here.

System 3.5 ports do not require the extra footwork, since they can be decompiled using Sys3Decompiler and, supposing no errors on the part of the porting team, are arguably the superior version. System 4 games can be decompiled with AINDecocompiler.

System 1

  • Little Vampire: Localized using SysEng.
  • Gakuen Senki: Sys0Decompiler can extract the game's code, but TTSys can't display the game's MSX images. AliceConv doesn't support them either, but hopefully will in the future? A localization team would have to either find a way to convert the images, or replace them with screenshots from the MSX.
  • Tawhid: Has similar image problems to Gakuen Senki, not sure AliceConv intends to support it, either.
    • MSX: Uses a distinct Z command that's preventing decompile.
    • PC-98: Extracted source archives are apparently invalid.
  • Rance 1: System 3.5 port localized.
    • Rance 1 (PC-88): Localized using SysEng.
    • Policewoman VX: Has dedicated support in TTSys. Possible coloration errors, check using AliceConv. Can be decompiled and recompiled with Sys0Decompiler.
  • Intruder: Has dedicated support in TTSys, seems to work perfectly. Can be decompiled and recompiled with Sys0Decompiler, but requires a unified DISK archive file created by ALDExplorer.
  • Crescent Moon Girl: Has dedicated support in TTSys, seems to work perfectly. Can be decompiled and recompiled with Sys0Decompiler.
  • Dangerous Tengu Legend: Has dedicated support in TTSys, seems to work perfectly. The Windows version suffers from "junk code," and I recommend anyone trying to localize it decompile the version included in the FM-TOWNS version of Alice no Yakata II, instead.
  • D.P.S.: Localized using SysEng. Note that all DPS games from this era are collected in DPS All.
  • Rance 2: System 3.5 port exists, unlocalized.
    • Rance 2 (PC-88): See Rance 1 (PC-88).
  • Rance 2 Hint Disk: Disk image has yet to be found. If you know where to find a copy, please contact me. Some of the features exist in the PC-88 and MSX versions of Rance II with no need for a Hint Disk, which have been localized as the Rance 2 Special BONUS Collection.
  • D.P.S. SG: TTSys' DPS EXE also seems to work here. Seem to be cooperating with Sys0Decompiler, but I haven't tried all possible iterations, because all DPS games from this era are collected in DPS All.
    • DPS SG set2: Same.
    • DPS SG set3: Same.
  • Toushin Toshi: System 3.5 port localized.
  • Toushin Toshi Hint Disk: Going to try to port this to System 3.5 using the TT1 Win95 port as a base. Otherwise requires a good deal of modification to TTSys/SysEng, including several custom Y commands (some are defined in System 2 or resemble System 2 Y commands with a different cmd val, so copying and pasting can help there). While it can't be run, it can be decompiled and recompiled with Sys0Decompiler, except for the intro, which must be manually recreated. Notes here.
    • Rance Side Story: Above.
  • Alice's Cottage 1: Uses variant file names, which is causing problems since TTSys hardcodes its expected file names. Will have to mod TTSys and try again. Can be decompiled and recompiled with Sys0Decompiler (if you rename the files).
  • The Night Before the Dangerous Culture Festival: This sub-game from the Rance III Option Set (otherwise a System 2 compilation, below) is actually a System 1 game. That's why it's a separate program. No obvious problems.

System 2

I'm not so sure about the first few titles being System 2, since TTSys is so incomplete on the Sys2 front that sometimes, all I have to tell me that something belongs to System 2 is the fact that it doesn't work in 1 or 3!

  • Rance 3: System 3.5 port localized.
  • Rance 3 Hint Disk: Graphic errors on the title screen, but otherwise seems fine. Support for several commands has been improved in a private build of SysEng, so all of the Rance III sections work fine once it's released.
    • Running Girls: Unsupported commands - cannot be run yet.
  • DALK: System 3.5 port exists, unlocalized.
  • DALK Hint Disk: Some of its features are included in the System 3.5 port of DALK, though I'm not sure of specifics. Numerous unsupported commands, one of the worst.
  • Dr. STOP!: System 3.5 port exists, unlocalized.
  • Alice's Cottage 2: Unsupported commands - cannot be run yet.
  • Super D.P.S.: Has dedicated support in TTSys, seems to work fine (Maria and Kanpan has its own TTSys build distinct from the other two). Note that all DPS games from this era are collected in DPS All.
  • Rance 4: System 3.5 port localized.
  • Rance 4 Option Set: Unsupported commands - cannot be run yet.
  • Ayumi-chan's Story Hint Disk: Yes, the hint disk to a System 3.0 game is System 2 (so is Ayumi-chan's demo, actually). Uses unsupported commands. Fixed in a private build of SysEng, will get out later.

I won't lie: System 2's incomplete coverage makes me want to avoid it wherever possible. Between the System 3.5 ports and the possible System 3.0 ports on DPS All (see below), that leaves only Cottage 2 and the two hint disks, which are hopefully small enough to cooperate without any surprises.

System 3.0

System and TTSys standardize here, so there should be less problems, although CD audio is now on the scene causing trouble.

  • Prostudent G (CD): No obvious problems with TTSys.
  • Ayumi-chan's Story (1993): No music with TTSys, SysEng can fix.
  • AmbivalenZ: Uses N commands, which TTSys dummies. One assumes this means they don't do anything important, but be aware that they're there (they're definitely unrelated to Sys2's N commands).
    • Floppy: No obvious problems with TTSys.
    • CD: No music with TTSys, SysEng can fix.
  • Space Thief Funny Bee:
    • Floppy: No obvious problems with TTSys.
    • CD: No music with TTSys, SysEng can fix.
  • Otome Senki: No obvious problems with TTsys.
  • Toushin Toshi 2: System 3.5 port localized. Code of the System 3.0 version is very odd, seems to use System 2 versions of I, P, T commands, maybe more. Coders should be aware of this as a possibility in other games of the era.
  • Toushin Toshi 2 Graphic Disk: All but fully included in the 3.5 port of Toushin Toshi 2 already localized into English. See wiki page for more details.
  • Alice's Cottage 3: Unsupported commands - cannot be run yet. Even the CD version doesn't use CD music, so that's not a problem at least. For some reason, SysEng isn't detecting the original code's CRC2, but we already have to circumvent that during a localization, so it's no big deal.
    • Nise Naguri Makurita: Decompile errors and unsupported commands - cannot be run yet. For some reason this is a seperate program, like Night of the Dangerous Culture Festival. Strangely, it was never ported to Windows. Starting to suspect this is some odd, special incarnation of System 3.0, also seen in the System 3.0 versions of TT2 and Gakuen KING.
  • Illusion of a Dream: No obvious problems with TTSys.
  • Rance 4.1 and Rance 4.2: No obvious problems with TTSys.
  • Rance 4.1 and 4.2 Hint Disks: The R4.X portions seem fine.
    • Running Girls 2: Crashes when I select "From the beginning."
  • DPS All: Unsupported commands - cannot be run yet. Also contains uses of Y 8, 31: to change the current code file, which must be eliminated for use with Sys0Decompiler. Still not 100% sure how to account for this, but will try to come up with an answer. Once that's solved, I would recommend a localization team work on DPS All rather than the older, individual games, especially the Super DPS games, since I don't trust TTSys' System 2 compatibility any further than I can throw it.
  • Only You - The Decadent Juliettes: No obvious problems with TTSys.
  • Gakuen KING: System 3.5 port exists, unlocalized, on Alice's CD versions 1.00-1.03. System 3.0 version seems to be unique to this game, similar to but unique from TT2.
  • Toushin Toshi 2 - Soshite sorekara: No obvious problems with TTSys.
  • Ayumi-chan's Story (Live-Action): Definitely Sys3.0, the last game that Toshiya worked on before retiring from the project. Don't have the game to test with the decompiler.

Non-System Games

  • Rance IV Demo: Just a hardcoded program!

System 3.5 and Beyond

As a rule, all games on Kichikuou Rance (System 3.5) through to Evenicle (System 4.2 circa 2015) can be handily decompiled by one tool or another, and theoretically localized without fear of technical problems. Nevertheless, decompile errors do happen, and this section will list them.

I'm not going to rush off to decompile every game released in the 20 year period covered by these tools, but I will list any problems I've come across below.

  • Persiom: Decompile attempts crash. Needs a little extra work due to complications with a missing file or two.
  • Alice in Kaeru nyo Land: Have been able to extract and recompile code after some effort, see my Blog for "Patch 1."
  • Mamanyonyo: Decompile was crashing, but the problem has been fixed and some localization attempted. See here for the "All Done But the H" patch. If you're a translator hoping to offer your services to localize some H scenes, I'd appreciate the assistance!

Image Extraction

Older Alicesoft images can generally be converted using AliceConv, but some individual games are not supported. See AliceConv's own docs for details.

In addition, the character image files included in the CHR files for Mamanyonyo and Widenyo are also not able to be extracted. Other games with external files are likely in a similar situation, especially 3D assets (textures, models, etc), be they Asra 3 or otherwise. A program called AliceCHR was apparently created for the localization of Widenyo, but was not publically released. If it could be found an released, that would be very helpful.

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