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(c)アリスソフト
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This article gives the initial stats that a commander has when first encountered or first recruited. That is, the following reflects initial character data.
  • For information on how to recruit a commander, see Walkthrough.
  • For how to clear the commander when recruited (if possible), see Character Clears.
  • For tips on using the commander, see Commander Tips.
  • Note that enemy commanders in conquered houses might find a new house.

Separate tables for each troop type can be found here:

Warrior Foot Soldier Monk Archer Cannon
Ninja Tactician Diviner Miko Knight
Musketeer Cavalry Animal Mage All

The formatting conventions are as follows:

  • Stats that can be increased through SAT Bonuses or progressing through character clears are marked with asterisks (*).
  • Stats that are particularly high for a given unit's type are marked in bold.
  • If a commander has a skill that cannot be obtained by most other commanders of that unit type, it is written in bold. If the commander does not have this skill by default, it is also surrounded by parentheses. If such a skill is also an upgrade of an earlier such skill, it is placed next to the original skill in parentheses, without a comma, and in bold italics.
  • Skills that can only be used in dungeon battles are written in italics.
  • Skills that can be lost through unusual means (e.g. plot progression) are labelled: (losable).
  • Wikipedia links to the real version of the commander are marked with daggers ().
  • All NP costs (CST) are measured at troop sizes smaller than 500. NP cost will increase by 1 for every multiple of 500 troops that the unit exceeds.
  • Default skills are not mentioned. That is, the following are skipped:
    • Troop Battles: Bow Attack, Battle Strategy C/1, Remove Status C/1
    • Dungeon Battles: Battle Strategy C/1, S Punch Attack, Remove Status C/1
Name ACT ATK DEF INT SPD SRC NEG CON CST LVL CAP Special Skills Affiliation
Akechi Mitsuhide
明智光秀
2 3 4 4 3 4 6 4 2 22 32 Oda
Uruza
ウルザ
5 8 7 8 8 6 8 5 3 50 75 (Accurate Shots), S Crossbow Shot Zeth
Kurosaki Ichiya
黒崎壱哉
4 2 1 7 5 1 1 1 1 3 9 Battle Strategy (Single), Battle Rating Down 2 Bonus
Ikkyuu
一休
4 6 4 4 6 4 6 4 2 10 15 Witty Comeback (becomes Battle Strategy C/1 after three uses) Ashikaga
Ganko Ittetsu
頑固一徹
3 5 8 5 5 2 2 2 2 22 30 Battle Strategy (Single) Mino Three
Yodokun Gosai
淀君5歳
R R R R R R R R 1 R R Tenshiism
Honda Masanobu
本多正信
2 2 6 6 5 3 5 3 3 R R Battle Strategy A/3 Tenshiism
Naoe Ai
直江愛
3 7 7 8 7 5 8 6 3 37 40 Battle Strategy B/2, Asset Tech Uesugi
Sanada Tourin
真田透琳
3 7 7 6 7 7 7 7 3 45 55 Battle Strategy A/3, Battle Rating Down 2, Fuurinkazan, S Bow AttackS Strong Bow Attack Takeda
Shimazu Iehisa
島津イエヒサ
5 7 6 7 6 4 8 8 4 42 49 Shimazu
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