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Rance 6 - banner.gif
(c)アリスソフト
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Enemy List[]

Notes[]

The enemies' names are from the MangaGamer English version (their other name, if there is from this wikia, will be in brackets for now), enemies not in that version are untouched (need to re-play the original game with 1.05 version for more information). Also, some enemies appear several times with different stats will have different entries differentiate between them. Also, this battle system uses dual element for attacks of some enemies which I still couldn't find out 100%, e.g.: physical fire, magical thunder, physical ice etc.

CAUTION: The enemies get +50% increase of their current ATK and MAG at the 21st, 31st and 41st turns. There are no additional rewards for prolonging the battle, so try to end it as soon as possible. Example: Rejection has: 40 MAG (0-20th turn) > 60 MAG (21-30th turn) > 90 MAG (31-40th turn) > 135 MAG (41+ turn)

Feel free to edit anything, even if you know a better/easier style. Many missing "with % damage" value, mainly at row, column, group, named skills.

Some explanations[]

  • ATK - Physical attack
  • MAG - Magical attack
  • DEF - Physical defense
  • RES - Magical defense
  • EVA - Evasion
  • (P) - physical
  • (M) - magical
  • buff - a temporary increase of parameter for some time during the fight: enemies can only do it on themselves or their allies
  • debuff - a temporary decrease of parameter for some time during the fight: enemies can only do it on your characters
  • 1-2 charged - requires charging for 1-2 turns

Element colors: Fire, Ice, Lightning, Dark, Light and the one Holy here (Sel's Purify). If the attack name has default color then it is plain physical or non-elemental magical. You can use this color editing in the source editor.

For some named skills you may check the Magic Arts for further details. The DEF/RES ignoring Hanny Flash's damage may be based on the ATK stat.

When there is a weak/weaker/stronger/OHKO etc. adjective in the description of an attack, it is compared to the attacker's stats and didn't figure out what damage multiplier it uses. So always check the enemy's stats, because even a normal attack with the 100% damage can OHKO you if your defenses are low enough.

Simplicity

  • The higher the monster's DEF or RES values are, the lesser the ATK or MAG damage you can inflict against it. Simple as it is, no additional hidden values but there are some exceptions like the Hannies but those will be commented in the "Others" column.
  • Row attack - attack that goes horizontally, attacking your affected 2 characters.
  • Column attack - attack that goes vertically, attacking your affected 3 characters.

Guy Monsters[]

Monster English Name Hitpoints ATK MAG DEF RES EVA Moves Weak Others
VI-Squidman.png
Squidman 40 10 0 0 0 0

(P) Melee single attack

(P) Stronger melee single attack

Self EVA buff

Fire Fast
VI-Freedom.png
Freedom 80 30 0 10 0 0

(P) Melee single attack

(P) Stronger melee single attack

Do nothing

Ice
VI-Roper.png
Roper 40 0 20 0 0 0 (M) Light (single) -
VI-Roper-Cindy.png
Cindy Roper 1200 0 300 0 20 20 (M) Light (single) -
VI-Yankee.png
Yankee 150 35 0 0 0 0

(P) Melee single attack

(P) 1 charged stronger melee single attack

Lightning
VI-Pressure-Master.png
Acupressure Master 500 50 200 3 3 2

(M) Healing that heals single 230 HP

(P) Melee single attack

(P) 1 charged stronger melee single attack

- In the jap version he has a chance to toss out your character from the battle (if I remember correctly).
VI-Dekant.png
Hugant (Dekant) 8000 1000 10 7 7 0

(P) Melee single attack

(P) 1 charged group attack

Lightning
VI-Ice-Dekant.png
Ice Hugant (Ice Dekant) 12000 2300 0 10 10 0

(P) Melee single attack

(P) 1 charged group attack

-
VI-Stone-Guardian.png
Stone Guardian 10000 3000 3000 60 60 0

(P) Melee single attack

(P) Group attack

-
VI-Kyokurogane-chan.png
Mr. Bigmetal (Huge Iron-chan) 8200 3700 5 70 30 0 (P) Ranged column attack -
VI-Nubobo.png
Nubobo 75 30 0 60 0 0

(P) Melee single attack

Do nothing

Light
VI-Neo-Nubobo.png
Neo Nubobo 500 80 50 60 0 0

(P) Melee single attack

Do nothing

Light
VI-Third-Lizard.png
Three-Eyed Lizard 1000 130 0 10 60 5

(P) Melee single attack

(P) 1 charged weaker melee single attack with chance to paralyze

Ice
VI-Chicken-Machine.png
Arkansas Chickenbug 80 30 30 0 0 10

(P) Melee single attack A

(P) Melee single attack B (poison tongue)

Fire In the jap version the poison tongue attack has a chance to paralyze (?)
VI-Samera-Lee.png
Samera~i 1800 400 0 7 7 7

(P) Melee single attack

(P) 1 charged melee single attack with 300% damage

-
VI-Squidman-Lord.png
King Squidman (Squidman Lord) 900 90 90 0 0 0

(P) Melee single attack

(P) Stronger melee single attack

Self EVA buff

Fire Fast
VI-Bambara.png
Ham Bambara 180 90 90 0 0 0

(P) Melee single attack

(P) 1 charged ranged column attack

Fire
VI-I'm-Impregnable.png
The Invincible Iron Bird (I'm Impregnable!) 700 810 0 95 40 0

(P) Ranged single attack

Harden (gain immunity to physical/magical damage till next turn)

- Loses its hardened state after paralyzed.
VI-Att-Strategist.png
Attack Tactician (Attack Strategist) 15 9 9 0 0 20

Group ATK buff at battle start

Single ATK buff

Do nothing

-
VI-Mag-Strategist.png
Magic Tactician (Magic Strategist) 15 9 9 0 0 20

Group MAG buff at battle start

Single MAG buff

Do nothing

-
VI-Def-Strategist.png
Defense Tactician (Defense Strategist) 15 9 9 0 0 20

Group DEF buff at battle start

Single DEF buff

Do nothing

-
VI-Res-Strategist.png
Resistance Tactician (Attack Strategist) 15 9 9 0 0 20

Group RES buff at battle start

Single RES buff

Do nothing

-
Super-Strategist.png
Super Tactician (Super Strategist) 15 9 9 0 0 20

Group ATK, MAG, DEF, RES buff at battle start

Do nothing

-
VI-Okayu-Fever.png
Okayu Fever 1500 250 0 0 0 0

(P) Melee single attack

(P) 1 charged row attack

Fire
VI-Mageman.png
Mageman 400 3 25 0 50 0 (M) Ranged single attack -
VI-Jabara.png
Bellows (Jabara) 2900 1000 0 50 0 0

(P) Ranged single attack

(P) 1 charged ranged single attack with 200% damage

Heals 145 HP per turn

-
VI-Monster-Shogun.png
Monster General 20000 1000 200 30 30 0

Group ATK, MAG, DEF, RES buff at battle start

(P) Ranged single attack

-
VI-Monster-Captain.png
Monster Captain 15000 1300 0 30 30 0

(P) Melee single attack

(P) Melee column attack

-
VI-Monster-Mage.png
Monster Mage 2400 3 380 50 1 0

(M) Lightning Laser (single)

(M) Small Fire Blast (column)

(M) Glacial Storm (group)

(M) 1 charged Prismatic Destruction (row)

-
VI-Monster-Soldier-Red.png
Red Soldier Monster 6000 1500 0 30 30 0

(P) Melee single attack

(P) Ranged single attack

-
VI-Monster-Soldier-Blue.png
Blue Soldier Monster 4000 600 0 30 30 0 (P) Ranged single attack -
VI-Monster-Soldier-Green.png
Green Soldier Monster 2000 450 0 30 30 0

(P) Melee single attack

(P) 1 charged melee single attack with 300% damage

(P) Ranged single attack

-
VI-Caterpillar-DX.png
Caterpillar DX 1200 200 0 0 0 0

(P) Melee single attack

(P) 1 charged melee single attack with chance to paralyze

Heals 240 HP per turn

Fire
VI-Cat-Spit.png
Catpot (Cat Spit) 300 40 30 5 5 0

(P) Ranged single attack

Chance to counterattack

Heals 150 HP per turn

Dark
VI-Octoman.png
Octoman 1200 300 300 0 0 0

(P) Ranged single attack

Group EVA buff

Fire Fast
VI-Akame.png
Crimson Eye (Akame) 400 9 250 0 60 0

(M) Ranged single attack

(M) Fire Blast (group)

Ice
VI-Kurome.png
Ebony Eye (Kurome) 1500 33 300 10 60 0

(M) Darkness (single)

(M) 1 charged Devil Beam (row) with 120-130% damage

Do nothing

Light
VI-Nyo.png
Nyo~ 2000 700 700 10 20 0

(M) Group attack

Do nothing

Dark Fast
VI-Con-Turtle.png
Conturtle (Con Turtle) 4200 2200 2200 0 0 0

(P) Ranged single attack

(P) 1 charged group attack

Harden (gain immunity to physical/magical damage till next turn)

Do nothing

- Loses its hardened state after paralyzed.
VI-Takoyaki.png
Takoyaki 1800 1000 0 0 0 0

(P) Melee single attack

(P) 1 charged stronger melee single attack

Lightning
VI-Dragon-Knight.png
Dragon Knight 5000 1900 1900 0 0 20 (P) Melee single attack - Fast
VI-Pro-Wrestling-Man.png
Wrestleman (Wrestling Man) 555 100 100 0 0 0

(P) Melee single attack

(P) 1 charged stronger melee single attack

Ice
VI-Foreigner-Wrestling-Man.png
Foreign Wrestleman (Foreigner Wrestling Man) 2500 480 111 1 3 2

(P) Melee single attack

(P) 1 charged stronger melee single attack

-
VI-Maneshita.png
Panaclonic (Maneshita) 4300 1500 800 0 0 0

(P) Melee single attack (copy Sanakia)

(P) Stronger melee single attack (copy Rance)

(M) Fire Blast (copy Shizuka but without charge)

- Relax, the damages of its copies are calculated by its own stats.

Gal Monsters[]

Monster English Name Hitpoints ATK MAG DEF RES EVA Moves Weak Others
VI-Kyan-Kyan.png
Can Can 33 0 0 0 10 0

Do nothing

Dark Can always be captured.
VI-Kyan-Kyan.png
Lucky Can Can 299 1 0 0 0 0 Do nothing Dark In the mangagamer version her picture is the same as a regular Can Can.

Cannot be captured.

VI-Cow-Cow-Bang-Bang.png
Cow Cow Bang Bang 480 75 70 0 0 2

(P) Melee single attack

(P) 1 charged melee single attack with 300% damage

Lightning
VI-Cow-Tamer.png
Cow Tamer 700 400 0 50 0 10

(P) Melee single attack

Do nothing

Lightning
VI-Fissune.png
Fisna 2200 200 0 0 30 7

(P) Ranged single attack

(P) 1 charged ranged column attack with 200% damage:

Lightning
VI-Chapu-Chapu.png
Splish-Splash 700 170 50 50 0 10

(P) Ranged single attack

(P) 1 charged ranged single attack with 200% damage

Lightning
VI-Yorunige-chan.png
Little Runaway 500 10 30 30 10 17

Do nothing

Chance to flee (only her)

Light If she is the last one remaining in the battle and flees then you gain nothing from that battle however you still loose 1 SP from every participating characters.
VI-Zcapp.png
Z'Kappa 1000 10 500 3 4 8

(M) Healing that heals single 530 HP

(M) Recovery Rain that heals group 280 HP

Lightning
VI-Amazon.png
Amundsen (Amazon) 6000 3200 0 0 70 60

(P) Melee single attack

(P) 1 charged melee single attack with a chance to instant-kill

-
VI-Smog-Sylph.png
Smog Sylph 188 40 60 80 0 10

(M) Ranged single attack

Single ATK debuff

Light

Holy

Undead
VI-Cont.png
Conte 800 300 300 95 0 0

(M) Ranged column attack (Fire)

Group ATK or DEF debuff

Light

Holy

Undead
VI-Snugly-Princess.png
Cozy Princess

(Snugly Princess)

3333 3 1500 0 0 10

(M) Healing that heals single 1530 HP

(M) 1 charged Recovery Rain that heals group 1230 HP

Do nothing

Autoheals for 499hp

-
VI-Kaminagahime.png
Kaminagahime 3000 850 850 0 0 20

(P) Ranged single attack

(P) Ranged column attack

(P) Row attack:

all three with chance to paralyze

Fire
VI-Kamikaze.png
Kamikaze 4200 2900 0 30 0 5

(P) Ranged single attack

(P) Ranged single attack

(P) 1 charged ranged single attack with 200% damage

(P) 1 charged weaker group attack

-
VI-Thunder-Drum.png
Thunder Taiko (Thunder Drum) 6500 4000 500 10 10 0

(P) Group attack

Group ATK buff

Ice
VI-Choppii.png
Choppy 2800 1300 1300 0 0 0

(P) Ranged single attack with high chance to paralyze

(P) 1 charged row attack with chance to paralyze

Group ATK debuff

Ice Quite Fast
VI-Ralcat.png
Ralcat 120 30 0 0 0 5

(P) Melee single attack

- Very Fast
VI-Pixie-Fox.png
Pixie Fox 3500 700 0 10 10 10

(P) Melee single attack

Chance to counterattack

Fire
VI-Nekomatamata.png
Nekomatamata 1100 200 0 0 0 30

(P) Melee single attack

(P) 1 charged melee single attack with 200% damage

Ice Fast
VI-Maid-san.png
Maid Lady 210 30 100 0 0 5

(P) Melee single attack

(M) 1 charged Healing that heals single 130 HP

Do nothing

-
VI-Zashikiwarashi.png
Zashiki-Warashi 330 68 0 5 5 5

(P) Ranged single attack

(P) 1 charged ranged column attack with high chance to paralyze

-
VI-Frozen.png
Frozen 2300 150 900 0 40 0

(M) Glacial Storm (group)

(M) 1 charged Snow Laser (single)

Fire
VI-Frog-Witch.png
Frog Lady 350 60 40 0 30 0

(M) Lightning Arrow (single)

-
VI-Magician.png
Majician (Magician) 1700 10 300 0 50 0

(M) Small Fire Blast (column)

(M) 1 charged Fire Blast (group)

-
VI-Sketch.png
Sketch 150 0 30 5 5 5

(M) Ranged single attack

-
VI-Captain-Vanilla.png
Captain Vanilla 4000 500 0 10 0 3

(P) Melee single attack

(P) 1 charged melee single attack with 200% damage

(P) 1 charged ranged column attack with 150% damage

-
VI-Cho-chin.png
Lantyrn 2000 100 100 0 0 0

(M) Group attack

(M) Very weak group attack with chance to paralyze

Do nothing

Dark
VI-Pallucco.png
Philipa 3300 2500 2500 0 85 0

(M) Ranged single attack with chance to paralyze

Group EVA debuff

Dark
VI-Tokko-chan.png
Tokko 1999 276 60 30 3 15

(P) Melee single attack

(P) 1 charged melee single attack with 300% damage

Sometimes suicide (seems to not work in the mangagamer version)

Dark
VI-Sour.png
Sour 777 150 90 10 10 7

(M) Ranged single attack

Single DEF or RES debuff

-
VI-Hebi-san.png
Snake Lady 3100 800 800 10 0 0

(P) Melee single attack

(P) 1 charged melee single attack with a chance to paralyze

Fire
Zombie-Elf-sprite.png
Zombie Elf 240 48 100 0 30 0

(P) Melee single attack

(P) 1 charged melee single attack with a chance to paralyze

Do nothing

Heals 24 HP per turn

Light

Holy

Undead
VI-Mountain-Bird.png
Kentucky (Mountain Bird) 230 80 80 0 0 33

(P) Melee single attack

Lightning
VI-Bee-Girl.png
Bee Girl 10 100 0 0 0 40

(P) Melee single attack

(P) Melee single attack A with 200% damage

(P) Melee single attack B with 200% damage

Fire Extremely Fast
VI-Bee-Girl.png
Wasp Girl 10 3100 0 0 0 60

(P) Melee single attack

(P) Melee single attack A with 200% damage

(P) Melee single attack B with 200% damage

Fire Extremely Fast

Cannot be captured.

VI-Tenten.png
Tenten 200 30 30 0 0 0

(P) Ranged single attack

(P) Row attack with 150% damage

Lightning
VI-Humming.png
Humming 7700 300 1300 5 5 5

(M) Ranged single attack

(P) 1 charged very weak group attack with chance to paralyze

Group ATK boost

(M) Group healing that heals 1330 HP

Dark
VI-Candy-Girl.png
Pastry Girl (Candy Girl) 180 40 40 0 0 0

(P) Ranged cake throw

(P) 1 charged row cake throw

Do nothing

Ice
VI-Master-Gecko.png
Master Gecky (Master Gecko) 3300 320 111 5 7 10

(P) Melee single attack

(P) Melee single attack with 200% damage

-

Fast

Cannot be captured.

VI-Gecko.png
Gecky (Gecko) 100 50 50 0 0 10

(P) Melee single attack

(P) Melee single attack with 200% damage

-

Fast

VI-Magisco.png
Magisco 200 10 30 0 0 0

(M) Fire Arrow (single)

Do nothing

Ice
VI-Goat-san.png
Goat Girl (Goat-san) 150 3 3 0 0 28

(P) Group attack with chance to paralyze

2 charged summon Dragon Knight that replaces her.

Do nothing

-
VI-Goldfish-Tamer.png
Goldfish Tamer 250 80 30 0 0 0

(P) Ranged single attack

(P) 1 charged group attack

Fire
VI-Popeyed-Goldfish-tamer.png
Demekin Tamer 2200 1100 7 1 1 2

(P) Ranged single attack

(P) 1 charged row attack

Lightning
VI-Angel-Knight-Fake.png
Angel Knight (False Angel Knight) 4500 1250 800 8 8 15

(P) Melee single attack

(P) Weaker melee column attack

-
VI-Pata-Pata.png
Flap Flap (Pata Pata) 3150 990 990 0 20 30

(P) Melee single attack

(P) Stronger melee single attack with lower accuracy

(P) 1 charged melee single attack with 200-300% damage

Light

Haniwa[]

Monster English Name Hitpoints ATK MAG DEF RES EVA Moves Weak Others
Hanny-Brown.png
Hanny 100 15 10 0 200 0

(P) Melee single attack

Hanny Flash (single)

- Immune to Magic
Hanny-Green.png
Green Hanny 200 30 30 0 200 0

(P) Melee single attack

Hanny Flash (single)

- Immune to Magic
Hanny-Blue.png
Blue Hanny 400 40 40 0 200 0

(P) Melee single attack

Hanny Flash (single)

- Immune to Magic
Red-Hanny-VI.png
Red Hanny 800 170 170 0 100 0

(P) Melee single attack

Hanny Flash (single)

- Immune to Magic
Hanny-Black.png
Black Hanny 1500 250 250 0 200 0

(P) Melee single attack

Hanny Flash (single)

- Immune to Magic
Hanny-S.png
Super Hanny 7770 1500 1500 0 999 0

(P) Melee single attack

(P) 1 charged melee single attack with 200% damage

(P) 1 charged ranged column attack with 200-300% damage

Hanny Flash (single)

- Immune to Magic

Insects[]

Monster English Name Hitpoints ATK MAG DEF RES EVA Moves Weak Others
VI-Puryo.png
Puryo 80 20 0 0 0 0

(P) Melee single attack

(P) Melee single attack with 180% damage

Heals 8 HP per turn

Fire
VI-Uppi.png
Uppy 200 50 30 0 0 0

(P) Ranged single attack

(P) Row attack

Ice
VI-Happy.png
Happy 1000 270 99 5 5 0

(P) Ranged single attack

(P) Row attack

Fire
VI-Horned-Whale.png
Horned Whale 900 300 300 0 0 0

(M) Lightning Arrow (Fire) (Single)


(M) EM Field (Fire) (group)

Heals 180 HP per turn

Dark Seems to deal fire damage even though the graphic suggests it shoots lightning
VI-Tatami-Returns.png
Tatami Flipper (Tatami Returns) 1900 3 3 65 3 3 Defends allies from physical attacks -
VI-Shiitake-kun.png
Shiitake Boy (Shiitake-kun) 810 170 80 25 0 0

(P) Ranged single attack

(P?) 1 charged weak group attack with chance to paralyze

Fire

Humans[]

Monster English Name Hitpoints ATK MAG DEF RES EVA Moves Weak Others
VI-2nd-Class-Citizen.png
2nd Class Citizen 30 15 0 10 10 0

(P) Melee single attack

Do nothing

Fire
VI-Mugger.png
Mugger (Burglar) 100 20 0 10 0 0

(P) Melee single attack

Do nothing

Light
VI-Resistance-Warrior.png
Resistance Warrior 40 20 0 10 10 0

(P) Melee single attack

Do nothing

Ice
VI-Low-Rank-Magic-Soldier.png
Low-Rank Magic Soldier (Beginner Mage) 130 0 100 40 60 0

(M) Fire Arrow (single)

(M) 1 charged Fire Blast (group)

Fire
VI-Mid-Rank-Magic-Soldier.png
Mid-Rank Magic Soldier (Advanced Mage) 300 0 200 60 80 0

(M) Lightning Arrow (single)

(M) Ice Arrow (single)

(M) 1 charged Glacial Storm (group)

Ice
VI-High-Rank-Magic-Soldier.png
High-Rank Magic Soldier (Expert Mage) 800 0 350 60 80 0

(M) 1 charged Lightning Laser (single)

(M) 1 charged EM Field (group)

Lightning
VI-Schoolgirl.png
Schoolgirl 180 10 100 50 60 10

(M) Fire Arrow (single)

(M) Thunderstrike (row)

(M) 1 charged EM Field (group)

-
VI-Public-Safety-Officer.png
Public Safety Officer (Security Guard) 120 30 0 10 10 0

(P) Melee single attack

1 charged self ATK or DEF buff

-
VI-Elite-Public-Safety-Officer.png
Elite Public Safety Officer (Elite Security Guard) 200 40 0 30 30 0

(P) Melee single attack

1 charged self ATK or DEF buff

-
VI-Pentagon-Warrior.png
Pentagon Warrior 280 75 0 30 30 0

(P) Melee single attack

Lightning Quite Fast
VI-Pentagon-Captain.png
Pentagon Captain 450 80 0 40 40 0

(P) Melee single attack

Lightning Quite Fast
VI-Girl-Pentagon-Warrior.png
Girl Pentagon Warrior 250 75 0 40 40 5

(P) Ranged single attack

(P) 1 charged Rapidfire (single) with 200%-300% damage

Fire
VI-Big-G.png
Big G 100 40 0 0 0 0

(P) Melee single attack

Lightning
VI-Meat-Shield.png
Meat Shield (Meat Wall Soldier) 300 40 0 0 0 0

(P) Melee single attack

Defends allies from physical attacks

Light
VI-Sturdy-Meat-Shield.png
Sturdy Meat Shield (Sturdy Meat Wall Soldier) 1500 140 0 20 20 0

(P) Melee single attack

Defends allies from physical attacks

Light
VI-Drug-Human.png
Drug Human (Drugged Human) 500 85 0 0 0 0

(P) Melee single attack with chance to paralyze

Fire
VI-Recovery Soldier.png
Recovery Soldier (Medic) 200 30 200 20 20 0

(M) Healing that heals single 230 HP

State Cancel (ally/enemy)

Light Manhunter License doesn't work on her.
VI-Female-Bandit.png
Female Bandit 210 100 0 30 30 30

(P) Melee single attack

-
VI-Rioters.png
Rioters 1000 250 0 0 0 0

(P) Melee single attack

-
VI-Female-Rioters.png
Female Rioters 1000 350 0 0 0 0

(P) Ranged single attack

-
VI-Aftermath.png
Aftermath 600 70 0 0 0 0

(P) Melee single attack

-

Undead[]

Monster English Name Hitpoints ATK MAG DEF RES EVA Moves Weak Others
VI-Rotten-Corpse.png
Rotten Corpse 2000 800 0 0 0 0

(P) Melee single attack

Heals 100 HP per turn

Light

Holy

VI-Invisible-Corpse.png
Invisible Corpse 2000 500 0 0 0 50

(P) Melee single attack

(P) Melee single attack with somewhat lower accuracy and chance to instant-kill

Heals 100 HP per turn

Light

Holy

Others[]

Monster English Name Hitpoints ATK MAG DEF RES EVA Moves Weak Others
VI-Circle.png
Circle 288 40 30 0 0 0

(P) Melee single attack

Chance to counterattack

- Extremely Fast
VI-Modified-Circle.png
Circle MkII (Modified Circle) 700 52 40 0 0 5

(P) Melee single attack

Chance to counterattack

Do nothing

-
VI-Hybrid-Monster.png
Hybrid Monster (Abomination) 200 25 1 4 4 0

(P) Melee single attack

(P) 1 charged melee single attack with 300% damage

Light
VI-Improved-Hybrid-Monster.png
Improved Hybrid Monster 200 25 1 4 4 0

(P) Melee single attack

(P) 1 charged melee single attack with 300% damage

Light
VI-Lis.png
Squirrel (Lis) 50 15 0 0 0 10

(P) Melee single attack

Self EVA buff

Lightning
VI-Mag-Ball.png
Magball (Mag Ball) 380 122 522 1 1 17

(P) Melee single attack

Single DEF or EVA debuff

Lightning
CG5003.png
Rejection 90 0 40 5 5 0

(M) 1 charged Panzer III (single)

Do nothing

Light
CG5022.png
Rust 300 5 60 0 25 0

(M) Panzer III (single)

(M) Tiger (single)

Light

Difference in damage/etc between the 2 skills?

CG5031.png
Rommel 500 100 120 0 0 0

(M) Tiger (single)

(M) 1 charged Messerschmitt (column)

Light
CG5039.png
Goering 800 9 150 0 0 0

(M) Tiger (single)

(M) 1 charged Messerschmitt (column)

Light
CG5062.png
Galland 2000 200 200 0 0 0

(M) Tiger (single)

(M) 1 charged Messerschmitt (column)

Light
CG5052.png
Kretschmer 1200 15 500 0 0 0

(M) Tiger (single)

(M) 1 charged Messerschmitt (column)

Light
CG5068.png
Himmler 4000 7 500 0 50 0

(M) Tiger (single)

(M) Messerschmitt (column)

Light
CG5080.png
Goebbels 6000 12 800 7 7 0

(M) Super Tiger (single)

(M) 1 charged Focke-Wulf (group)

Light
CG5095.png
Hitler 10000 50 6000 10 10 0

(M) Super Tiger (single)

(M) Focke-Wulf (group) with 75% damage

(M) 1 charged Bismarck (row) with 150% damage

Light
CG5116.png
Kreuz Not found in the mangagamer version of the game.
VI-Marder.png
Marder 2000 15 500 0 0 0

(M) Super Tiger (single)

(M) 1 charged Bismarck (row) with 200% damage

-
VI-Nurse-Horn.png
Nashorn (Nurse Horn) 4500 10 300 0 50 0

(M) Super Tiger (single)

(M) 1 charged Bismarck (row) with 200% damage

-
VI-Wall-Guard.png
Security Wall (Guard Wall) 100 10 10 70 0 0

(M) Ranged single attack

Chance to counterattack

Do nothing

Defends allies from physical attacks

- Manhunter License works on it. O_O'
VI-Wall-Guy.png
Wall Guy 500 100 10 70 0 0

(M?) Ranged single attack

Chance to counterattack

Do nothing

Defends allies from physical attacks

-
VI-Security-Mate.png
Security Mate (Guard Mate) 255 33 33 0 0 0

(M) Ranged single attack (Fire)

- Fast
VI-Base-Spirit.png
Location Spirit (Base Spirit) 500 100 100 0 20 0

(M) Group attack (Fire)

-
VI-Z-Guardian.png
Z Guardian (Guardian Z) 6000 1300 1300 20 20 0

Group Attack for 50% damage, ignores DEF/RES

-
Chasoba-VI.png
Chasoba 660 50 50 0 0 0

(P) Melee single attack

Do nothing

Heals 33 HP per turn

Lightning
VI-Indochasoba.png
Indian Chasoba Indochasoba 2000 360 360 0 0 0

(P) Melee single attack

-
VI-Vevetar.png
Vevetar 2000 2500 0 0 50 0

(P) Ranged single attack

(P) Ranged single attack

(P) 2 charged group attack with 200% damage

Light
VI-Silver-Ball.png
Lead Orb (Silver Ball) 2200 3300 4300 0 0 0

(P) Melee single attack

Chance to counterattack

-
VI-Golden-Ball.png
Golden Orb (Golden Ball) 5200 4200 4200 0 0 0

(P) Melee single attack

(P) 1 charged melee single attack with 200% damage

Chance to counterattack

-
Graffiti-Beast-VI.png
Doodle Dog (Dog Grafitti) 60 30 0 0 0 0

(P) Melee single attack

(P) Melee single attack with 200% damage

Fire Extremely Fast
Graffiti-Beast-VI.png
Abnormal Doodle Dog 1000 500 0 0 0 0

(P) Melee single attack

(P) Melee single attack with 200% damage

Fire Extremely Fast
Graffiti-Zaurus.png
Doodlesaurus (Graffiti Zaurus) 1100 200 0 0 0 0

(P) Melee single attack

(P) 1 charged Melee single attack with 200-300% damage

-
Graffiti-Dragon.png
Doodle Dragon (Dragon Graffiti) 25500 1800 4000 10 10 0

(P) Group attack

-
Graffiti-Hero.png
Doodle Hero (Graffiti Hero) 30000 5000 0 50 50 10

(P) Melee single attack

(P) Ranged column attack

(P) 1 charged stronger melee single attack

-

Special Enemies[]

Spoiler Warning: The following section contains spoilers.
Monster English Name Hitpoints ATK MAG DEF RES EVA Moves Weak Resist
VI-Avatar-sama.png
The Avatar (Avatar-sama) 1500 120 200 3 10 2

(M) Ranged single attack

(M) 2 charged stronger group attack

Lightning???
VI-Dolhan-Cricket.png
Dolhan 1200 50 0 0 0 0

(P) Melee single attack

(P) Weak group attack with chance to paralyze

Fire
VI-Dolhan-Cricket.png
Dolhan 1500 160 0 0 0 0

(P) Melee single attack

(P) Weak group attack with chance to paralyze

Fire
VI-Dolhan-Cricket.png
Dolhan 2000 180 0 0 0 0

(P) Melee single attack

(P) Weak group attack with chance to paralyze

Fire
VI-Dolhan-Cricket-brute.png
Dolhan 600 250 0 0 0 0

(P) Melee single attack

(P) Weak group attack with chance to paralyze

Fire
VI-Dolhan-Cricket-brute.png
Dolhan 3000 250 0 0 0 0

(P) Melee single attack

(P) Weak group attack with chance to paralyze

-
VI-Alex.png
Alex Valse 4500 99 2000 50 50 0

(M) Light (single)

-
VI-Squidman.png
Squid Superman 500000 9000 0 0 0 0

(P) Melee single attack

(P) Stronger melee single attack

Self EVA buff

Fire Encountered in the "Fictional: Vs. Fiend Squad" event in Madness Mode.
VI-Kakaro.png
Kakaro's Ghost 55000 5000 0 0 0 30

(P) Melee single attack

-
VI-Female-Bandit.png
Niyoneeli 1000 300 0 30 30 30

(P) Melee single attack

-
VI-Female-Bandit.png
Kim 1000 400 0 30 30 30

(P) Melee single attack

-
Graffiti-Beast-VI.png
Foot's beloved Dog 60 400 0 0 0 0

(P) Melee single attack

(P) Melee single attack with 200% damage

Fire
VI-Yamamoto-Ippatsu.png
Yamamoto Ippatsu 50000 6000 0 0 0 40

(P) Melee single attack

-
VI-Gunagan.png
Gunagan 300000 3200 0 0 0 0

(P) Group attack (can be avoided)

-
VI-Golden-Hanny.png
Golden Hanny 100000 2000 0 0 200 0

Hanny Flash (group)

-
VI-Sanakia.png
Sanakia Drelshkaf 200 100 0 30 20 0

(P) Melee single attack

- Yankee
VI-Yuki.png
Yuki 12000 1200 1200 0 30 8

(P) Melee single attack

Fire
VI-Rotten-Corpse.png
Corpse Warden (Dead Prison Boss) 1000 200 0 0 0 0

(P) Melee single attack

Heals 50 HP per turn

Light

Holy

VI-Master-Zombie.png
Master Zombie 10000 1800 0 0 0 0

(P) Melee single attack

(P) Weaker melee single attack with chance to paralyze

Heals 500 HP per turn

Light

Holy

VI-Zulki-Corpse.png
Zulki Zombie 12000 1900 0 0 0 0

(P) Melee single attack

Light

Holy

VI-Hassam-Corpse.png
Hassam Zombie 16000 2200 0 0 0 0

(P) Melee single attack

Light

Holy

VI-Bloody-Angel.png
Bloody Angel (Blood-stained Angel) 300 150 0 50 50 30

(P) Very strong melee single attack

Ice, Light???
VI-Tousho.png
Warlord (Tousho) 99999 2200 0 50 50 10 Exclusive to the "vs Fiend Squad" Madness Mode in patched JP and MangaGamer versions.
VI-Nagi.png
Nagi su Ragarl 4200 50 400 60 60 15

(M) 1 charged Lightning Laser (single)

(M) Controlled Earthquake (group)

- Against Shizuka.
VI-Nagi.png
Nagi su Ragarl 4200 50 890 60 60 15

(M) 1 charged Lightning Laser (single)

(M) Controlled Earthquake (group)

-
VI-Patton.png
Patton ? ? 0 ? 0 20

(P) Melee single attack

Magic??? Stats (except Magic, Resistance & EVA) based on current status. Not sure about skills.
VI-Hanny-King.png
Hanny King 200000 12000 12000 50 999 20

Hanny Flash (single)

1 charged brutal Hanny Flash (single)

- Hanny Breaking Permit doesn't work.
VI-Papaya.png
Papaya Server 7000 1000 4500 50 50 20

(M) Darkness (single)

(M) 2 charged Black Destruction Beam (group) that can OHKO

-
VI-Vevetar-V2.png
Vevetar V2 45000 4000 0 10 30 0

(P) Unavoidable group attack

Heals 13500 HP per turn

- Either try your luck with paralyze or wait till Rance get a very high level.
VI-Crimson-Shiitake-kun.png
Red Shiitake Boy (Crimson Shiitake-kun) 5000 1300 1300 0 0 0

(P) Ranged single attack

(P?) 1 charged weak group attack with chance to paralyze

-
VI-Great-Maou.png
Archfriend (Great Maou) 40000 3000 0 50 50 0

(P) Melee single attack

Ice, Dark??? You have to beat it in a very short time.
VI-Abert.png
Dark Lord Abert 90000 10000 10000 20 20 9

(P) Melee single attack (dark element?)

-
VI-Miss-Minchim.png
Miss Minchim 6000 533 1 10 10 0

(P) Ranged single attack

(P) 1 charged stronger? group attack

-

Boss Monsters[]

Monster English Name Hitpoints ATK MAG DEF RES EVA Moves Weak Others
VI-Wichita.png
Wichita (Wichita Skate) 880 200 130 45 45 20

(P+M?) Melee single attack that paralyzes characters with Fire weakness

-
VI-Uspira.png
Uspira (Uspira Shintou) 4000 9 450 50 50 0

(M) Snow Laser (single)

(M) Glacial Storm (group)

(M) Absolute Zero (group) with ?% damage

Fire
VI-Kavachahn.png
Kabachahn (Kabachahn the Lightning) 6000 9 500 70 70 0

(M) Lightning Laser S (row)

(M) EM Field (group)

(M) 1 charged Zeus Lightning (Thunder God Lightning) (group) with ?% damage

Do nothing

-
VI-Saias.png
Saias (Saias Crown) 5000 9 400 50 50 0

(M) Fire Laser (single)

(M) Fire Blast (group)

(M) Zetton (group) with ?% damage

Ice
VI-Saber-Knight.png
Saberknight (Saber Knight) 980 70 0 50 30 0

(P) Melee single attack

Ice, Lightning???
VI-Female-Bandit-Boss.png
Female Bandit Boss 3000 500 0 0 0 0

(P) Melee single attack

-
VI-Feb.png
Dark Rance

1 - 100

2 - 400

3 - 800

4 - 1600

5 - 3200

6 - 6400

50

100

200

400

800

1600

0 0 0 20

(P) Melee single attack

- 6 appearances, each time more HP and ATK.
VI-Kinggeorge.png
Kinggeorge (Kinggeorge Abare) 2500 200 0 70 70 0

(P) Melee single attack

(P) Stronger melee single attack

-
VI-Foot.png
Foot (Foot Rot) 1500 220 0 70 70 0

(P) Melee single attack

(P) Row attack

-
VI-Rodney.png
Rodney Rodney 500 100 0 70 70 10

(P) Group attack (effects?)

Group ATK or DEF debuff

-
VI-Magic-enemy.png
Magic The Gandhi 3200 9 800 60 50 0

(M) Thunderstrike (row)

(M) EM Field (group)

(M) 2 charged White Destruction Beam (group) with ?% damage

Light, Lightning???
VI-Sanakia.png
Sanakia Drelshkaf 277 82 59 0 10 10

(P) Melee single attack

- She gets stronger as doing a certain event again and again.
VI-La-Saizel.png
La Seizel (Dark Lord La Saizel) 70000 3300 3300 20 10 30

(M) Snow Laser S (row)

(P) 1 charged stronger ranged single attack

Fire
VI-Sieg.png
Sieg (Dark Lord Sieg) 60000 2000 0 0 0 0

(P) Melee single attack with very high accuracy

-
VI-Thoma.png
Thoma (Sieg) (Thoma Lipton (Sieg)) 47000 3000 0 50 0 0

(P) Ranged single attack with very high accuracy and chance to paralyze

VI-Gele.png
Jill (Sieg) (Demon King Gele (Sieg)) 280000 2000 0 0 0 0

(P) Unavoidable group attack

-
VI-Kamilla.png
Camilla (Dark Lord Kamilla) 99999 5200 5200 20 20 30

(P) Ranged single attack

(M? P?) Group attack with chance to paralyze

(M? P?) Group attack that cancels charges and states

(M? P?) Stronger group attack

- First time, she is invincible.
VI-Kamilla.png
Camilla (Dark Lord Kamilla) 99999+ 5200 5200 20 20 30

(P) Ranged single attack

(M? P?) Group attack with chance to paralyze

(M? P?) Group attack that cancels charges and states

(M? P?) Stronger group attack

- Second and third time.
VI-Kamilla.png
Camilla (Dark Lord Kamilla) 80000 3000 5200 20 20 30

(P) Ranged single attack

(M? P?) Group attack with chance to paralyze

(M? P?) Group attack that cancels charges and states

(M? P?) Stronger group attack

Fourth time.
VI-Kamilla.png
Camilla (Dark Lord Kamilla) 30000 2000 5200 20 20 30

(P) Ranged single attack

(M? P?) Group attack with chance to paralyze

(M? P?) Group attack that cancels charges and states

(M? P?) Stronger group attack

Last time.
VI-Apostle-Abert.png
Abert (Apostle Abert) 5000 500 0 30 30 0

(P) Melee single attack

(P) Stronger melee single attack

Heals 500 HP per turn

- Against Rance.
VI-Apostle-Abert.png
Abert (Apostle Abert) 40000 3800 0 90 90 0

(P) Unavoidable melee single attack

(P) Unavoidable stronger melee single attack

Heals 4000 HP per turn

-
VI-Shichisei.png
Shichisei (Apostle Shichisei) 37200 2800 20 40 0 0

(P) Ranged column attack

(P) Row attack:

both with very high accuracy

-
VI-Yuki.png
Yuki (Apostle Yuki) 12000 1200 1200 0 30 8

(P) Melee single attack

(M) Glacial Storm (group)

Fire
VI-Annis.png
Apostle Anise (Annis Sawatari) 28000 50 8000 80 80 15

(M) Lightning Arrow (single)

(M) 2 charged Black Destruction Beam (group) that can OHKO

Light
VI-Franchesca.png
Francesca 20150 3780 0 80 40 0

(P) Melee single attack

Lightning
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