AliceSoftWiki
Advertisement
AliceSoftWiki
Construction.png This article is currently under construction and remains incomplete for the time being.
Rance Quest - banner.gif
(c)アリスソフト
Navigation:
General Information
Characters
Game Mechanics
Playable Characters
Fighters
Guards
Gunners
Sorcerers
Healers
Rangers
Brawlers
Civilians
Skills
Quests Walkthrough
Custom Characters
EXP table
Equipment
Bestiary
Hints and Tips
Gal Monsters
Rance Quest Magnum
Version Changes
Popularity Poll
Character Endings
FAQ

See also: Acquiring and Equipping SkillsSee also: Rance Quest:SkillsThis page is introduction page, informations about given characters are on pages splitted by class:

All pages will contain all generic skills that given class can learn (WIP), and each character will have informations about how to get her, stats, initial and unique skills and some tips (also WIP). Will be updated regularly

Take note all the informations provided are according to 2.082 patch (unless stated otherwise)

Initial Stats[]

Each class have different Initial stats as seen in a table:

Class HP Phys. Att. Mag. Att. Phys. Def. Mag. Def. Acc. Eva. Stun Rate Res. Crit.

Rate

Agi.
Fighter 200 50 (70*) 0 0 0 110 0 0 0 0 (20*) 20
Guard 250 40 0 0 0 100 0 0 0 0 18
Gunner 160 40 0 0 0 110 0 0 0 0 18
Sorcerer 100 30 80 0 0 100 0 0 0 0 15
Healer 180 30 50 0 0 100 0 0 0 0 15
Ranger 160 40 30 0 0 120 20 0 0 0 25
Spartan 250 90 0 0 0 100 20 0 0 20 22
Civilian 120 30 0 0 0 80 0 0 0 0 12

*Fighters with fighter talent skill

Stats growth[]

Stats grow with level, faster on bigger levels, tables:

Level 2-19[]

Class HP Phys. Att. Mag. Att. Phys. Def. Mag. Def. Acc. Eva. Stun Rate Res. Crit.

Rate

Agi.
Fighter 24 5 (6*) 0 (5**) 2 2
Guard 24 2 0 4 4
Gunner 16 4 0 (5**) 2 2
Sorcerer 12 1 0 (5**) (6***) 2 2
Healer 18 1 5 2 2
Ranger 16 4 0 2 2
Spartan 32 7 0 (5**) 2 2
Civilian 8 1 0 2 2

*Fighters with fighter talent skill

**Characters with magic talent skill

***Characters with magic talent★ and magic talent★★ skill

Level 20-29[]

Class HP Phys. Att. Mag. Att. Phys. Def. Mag. Def. Acc. Eva. Stun Rate Res. Crit.

Rate

Agi.
Fighter 24 6 (7*) 1 (6**) 2 2
Guard 24 3 1 4 4
Gunner 16 5 1 (6**) 2 2
Sorcerer 12 2 1 (6**) (7***) 2 2
Healer 18 2 6 2 2
Ranger 16 5 1 2 2
Spartan 32 8 1 (6**) 2 2
Civilian 8 2 1 2 2

*Fighters with fighter talent skill

**Characters with magic talent skill

***Characters with magic talent★ and magic talent★★ skill

Level 30-39[]

Class HP Phys. Att. Mag. Att. Phys. Def. Mag. Def. Acc. Eva. Stun Rate Res. Crit.

Rate

Agi.
Fighter 24 8 (10*) 3 (8**) 4 4
Guard 24 5 3 6 6
Gunner 16 7 3 (8**) 4 4
Sorcerer 12 4 3 (8**) (10***) 4 4
Healer 18 4 8 4 4
Ranger 16 7 3 4 4
Spartan 32 10 3 (8**) 4 4
Civilian 8 4 3 4 4

*Fighters with fighter talent skill

**Characters with magic talent skill

***Characters with magic talent★ and magic talent★★ skill

Level 40-49[]

Class HP Phys. Att. Mag. Att. Phys. Def. Mag. Def. Acc. Eva. Stun Rate Res. Crit.

Rate

Agi.
Fighter 48 16 (20*) 6 (16**) 8 8
Guard 48 10 6 12 12
Gunner 32 14 6 (16**) 8 8
Sorcerer 24 8 6 (16**) (20***) 8 8
Healer 36 8 16 8 8
Ranger 32 14 6 8 8
Spartan 64 20 6 (16**) 8 8
Civilian 16 8 6 8 8

*Fighters with fighter talent skill

**Characters with magic talent skill

***Characters with magic talent★ and magic talent★★ skill

Level 50+[]

Class HP Phys. Att. Mag. Att. Phys. Def. Mag. Def. Acc. Eva. Stun Rate Res. Crit.

Rate

Agi.
Fighter 96 32 (40*) 12 (32**) 16 16
Guard 96 20 12 24 24
Gunner 64 28 12 (32**) 16 16
Sorcerer 48 16 12 (32**) (40***) 16 16
Healer 72 16 32 16 16
Ranger 64 28 12 16 16
Spartan 128 40 12 (32**) 16 16
Civilian 32 16 12 16 16

*Fighters with fighter talent skill

**Characters with magic talent skill

***Characters with magic talent★ and magic talent★★ skill

Boost on multiplications of 10[]

Additionally, all characters get one time boost on multiplications of 10, up to lvl 90:

Lvl HP Phys. Att. Mag. Att. Phys. Def. Mag. Def. Acc. Eva. Stun Rate Res. Crit.

Rate

Agi.
10 50 10 10 5
20 100 20 20 5 5 5
30 150 30 30 15 15 5 5 5
40 300 60 60 30 30 5 5 5
50 500 100 100 30 30 5 5 5
60 500 100 100 30 30 5 5 5
70 100 100 30 30 5 5 5
80 100 100 30 30 5
90 100 100 30 30 5

Additionally all characters gain 2% boost to both attacks and both defences for each level of Morurun Victim Skill, stacks up to 150% including bonuses from equipment. Rance gains 2% boost for each character that have Morurun at at least lvl 5, working for up to 10 characters (20%).

Informations about subpages:[]

Each skill has limited usage count, which is restored after each quest. For example, Rance Attack is initially restricted to one-time use per quest. Furthermore, there are four skill types:

  • offensive skills, that target the enemies for inflicting damage and/or various hindrances such as status problems and debuffs;
  • supportive skills, that are used on allies for recovery and buffs etc., and
  • passive skills that are always active when equipped (or give 50% of the effect if learned but not equipped), and finally, there are
  • always active skills that, once learned, are always in full effect without the need to equip it into a skill slot.

NOTE: "Level, Stats growth/boost" table shows initial lvl/base maximum level of character (that can be increased further in game). Physica/magical attack/defense is expressed as a percentage - it's how much stats character gets from level (i.e. character have 120% of physical attack, she will be getting 20% more physical dmg per level than normal characters). Rest of stats is expressed as "+X" (or "-" if she have no boost). Those stats are bonus stats character have on start, in comparition to other characters (i.e. +20 under crit rate means that character have 20 crit chance on a start, instead of normal 0).

Also, each character, like in previous Rance games, has level cap (except Rance himself), which may later be raised (very likely by H-ing in case of girls and specific events in case of men, just like in Rance 6).

It may be noted that the maximum possible level of any character is 9999 (999 before TADA patch).

NOTE: Each character has his/her own no. of skill slots, i.e. the no. of total red/blue/yellow skills she can equip at any given time for any given quest, governed by the skill "実装スキル数". If just learned without any upgrades, it allows a character to equip 3 skills. For each star upgrade, the no. of available skill slots increase by 1, giving a max of 6 slots at 3-star 実装スキル数. Rance already begins with this skill upgraded to 3-star, thus having 6 slots from start. Level of this skill will be noted in "initial skills" table.

Advertisement