This article is currently under construction and remains incomplete for the time being. |
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(c)アリスソフト |
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VILE/VANS basics[]
VILE/VANS, the underground shop operated by Mistress, is Nayuta's go to for all shady dealings!
You can only buy 1 copy of any single item in the selection per day, but don't worry, they'll be unlocked again the following day.
Sales[]
Sometimes, items will be on sale.
- Regular sales on items can go for 10%, 30% and 50% off
- Sales are determined after your auto-save, so this is actually a very efficient mechanic to save scum for
- There's also a special VILE/VAN Sale day that you can see in the calendar of events, sales are more likely to occur on more items, and can additionally go for 70% or 90% off, with a very low chance.
Badges[]
Badges can be equipped and unequipped to a character. None of them can be bought and all of them are unique. The following table can help you determine where you can obtain them.
Badge | Effect | How to obtain | Image |
---|---|---|---|
Atom | Active skill (a) buff effect +20% | ASP - Server room | |
Ajari | Active skill (a) buff +1 turn | Shinonome wharf - Yard | |
Ace | Active skill (a) POW +20% | Shinonome wharf - Voltage converter | |
Alien | Active skill (a) MP -6 | Gallery - Tenmoku glaze tea bowl | |
Bear | Active skill (b) POW +20% | Geo outskirts - clanking workshop | |
Brain | Active skill (b) MP -6 | Research lab - Dissection room | |
Crown | Active skill (c) buff effect +20% | Abandoned YR mechanics - Assembly hall | |
Cook | Active skill (c) buff +1 turn | An Epic - Grand cabin | |
Crash | Active skill (c) POW +20% | Industrial plaza - Meeting room | |
Candy | Active skill (c) MP -6 | Information Technology Department - Equipment room | |
Doom | Active skill (d) buff effect +20% | Research lab - Radiation room | |
Dream | Active skill (d) buff +1 turn | Third school - Girls' changing room | |
Dice | Active skill (d) POW +20% | Shipyard - Outfitting warehouse | |
Dose | Active skill (d) MP -6 | Industrial Plaza - Room B3 | |
Herb 1 | Max HP +200 | Shirayama clinic - Outpatient reception | |
Herb 2 | Max HP +400 | Sanho Industries - Product warehouse | |
Herb 3 | Max HP +800 | Amor - Heirloom goods | |
Herb 4 | Max HP +2000 | Hanagasumi festival - Tea ceremony pavilion | |
Herb 5 | Max HP +6000 | Information Technology Department - Rubble | |
Skip | SPD +1 rank | Megumi dormitory - Dorm supervisor's office | |
Skip Replica | SPD +1 rank | Third school - Kitchens | |
Viper | Active skill (v) POW +40% | An Epic - Bridge | |
Vamp | Active skill (v) buff effect +40% | Shipyard - Materials warehouse | |
Virus | Active skill (v) buff +2 turns | Amor - Deppuuranchi??? |
Base upgrades[]
Base upgrades are mostly used for your prostitute management. It can be useful to upgrade your base for more TP actions or for more prostitute rooms early on for the utility it gives.
Consider waiting until you have at least a couple levels in some of these before expending your LKS/TEC/MEN items as well. This is one of the reasons it's better to sit on your prostitute consumables early on.
Installation | Type | Cost | Effect | Condition | Description | Image |
---|---|---|---|---|---|---|
Compact Dresser | Fixture | 28,000 | Looks (LKS) items used in training +40% effect | Start | A compact makeup station. | |
Basic Dresser | Fixture | 79,000 | Looks (LKS) items used in training +80% effect | Compact Dresser | Simple, but functional. | |
Mirrored Dresser | Fixture | 213,000 | Looks (LKS) items used in training +120% effect | Basic Dresser | For those finishing touches. | |
Fairytale Dresser | Fixture | 565,000 | Looks (LKS) items used in training +160% effect | Mirrored Dresser | A big, round mirror with cat's-paw motifs. | |
Hollywood Dresser | Fixture | 1,456,000 | Looks (LKS) items used in training +200% effect | Fairytale Dresser | For starlets who travel light. | |
DVD Player | Fixture | 28,000 | Technique (TEC) items used in training +40% effect | Start | Video materials for better retention. | |
BD Player | Fixture | 79,000 | Technique (TEC) items used in training +80% effect | DVD Player | Hi-def to learn more in detail. | |
UHDBD Player | Fixture | 213,000 | Technique (TEC) items used in training +120% effect | BD Player | 4k resolution. Every nook and cranny. | |
8K Player | Fixture | 565,000 | Technique (TEC) items used in training +160% effect | UHDBD Player | No pixel-pinching. No compromises. | |
DPS Player | Fixture | 1,456,000 | Technique (TEC) items used in training +200% effect | 8K Player | Reputed to let you experience dreams. | |
Monaural Speakers | Fixture | 28,000 | Mental (MEN) items used in training +40% effect | Start | For soothing music only. | |
Stereo Speakers | Fixture | 79,000 | Mental (MEN) items used in training +80% effect | Monaural Speakers | Pretty high fidelity for their size. | |
2.1ch Speakers | Fixture | 213,000 | Mental (MEN) items used in training +120% effect | Stereo Speakers | Subwoofers for that bass. | |
5.1ch Speakers | Fixture | 565,000 | Mental (MEN) items used in training +160% effect | 2.1ch Speakers | Overkill for the size of these rooms. | |
7.1ch Speakers | Fixture | 1,456,000 | Mental (MEN) items used in training +200% effect | 5.1ch Speakers | At this point, might as well. | |
Room Reallocation | Fixture | 35,000 | Prostitutes +1 | Episode 3 | Repurpose an empty room. | |
Room Renovation | Fixture | 104,000 | Prostitutes +1 | Room Reallocation | Open up the second floor. | |
Room Restoration | Fixture | 329,000 | Prostitutes +1 | Room Renovation | Clear out a blocked corridor. | |
Room Rennaissance | Fixture | 1,057,000 | Prostitutes +1 | Room Restoration | Took up the rest of space on the fourth floor. | |
Room Retrospective | Fixture | 3,650,000 | Prostitutes +1 | Room Rennaissance | The last scrap of habitable space. | |
Kick Scooters | Fixture | 35,000 | Max TP + 1 | Episode 3 | Reduce travel times. Increase efficiency. | |
Mountain Bikes | Fixture | 104,000 | Max TP + 1 | Kick Scooters | Works just fine on stairs. | |
Mopeds | Fixture | 329,000 | Max TP + 1 | Mountain Bikes | Perfect for indoor use. Rule the hallways! | |
Stairways | Fixture | 1,057,000 | Max TP + 1 | Mopeds | Vertically optimize personnel reallocation. | |
Elevator | Fixture | 3,650,000 | Max TP + 1 | Stairways | A convenience that was heretofore missing. |
Battle consumables[]
Use battle consumables to restore health or mana to your characters, or to deal damage/debuffs to enemies.
Consumable | Type | Cost | Effect | Description | Image |
---|---|---|---|---|---|
Chili Dog | Heal | 400 | HP+20% | Tasty, zesty jalapenos. | |
Arrabbiata | Heal | 1,500 | HP+40% | Peppery talons in your heart. | |
Curry Noir | Heal | 5,200 | HP+60% | Spicier than you'd think! | |
Chorizo Pizza | Heal | N/A | HP+80% | The Mexican Tornado! | |
Soda Water | Heal | 600 | MP+20% | No taste or smell. Smooth. | |
Lemonade | Heal | 2,200 | MP+40% | Rich, yet oh-so-drinkable! | |
Burst Cola | Heal | 7,000 | MP+60% | Not pop, a soda explosion! | |
Craft Beer | Heal | N/A | MP+80% | Microbrewed mega-flavor. | |
Vehicle Gummies | Heal | 600 | Voltage +20% | Cute and all-too-squishy. | |
Chocolate | Heal | 2,200 | Voltage +40% | Pure primal deliciousness. | |
Triple Vanilla | Heal | 7,000 | Voltage +60% | Less self-restraint. More bliss. | |
Mille Crepe | Heal | N/A | Voltage +80% | Layers and layers of joy. | |
Continue Coin | Heal | 10,000 | Revival with 1HP | Incredible! It really works! | |
100-Continue Coin | Heal | N/A | Revival with full HP. | Unbelievable! It's that simple! | |
Protein Shake | Assist | 800 | POW +20% (3 Turns) | Time to get jacked. | |
Mad Bull | Assist | 2,900 | POW +40% (3 Turns) | Gives your dick wings. | |
Kaizer Spike | Assist | 8,200 | POW +60% (3 Turns) | That little extra oomph. | |
Super Mush | Assist | N/A | POW +80% (3 Turns) | Shrooms make you feel big. | |
Airbag | Assist | 600 | DEF +20% (3 Turns) | Pillowy impact reduction. | |
Hotplate | Assist | 2,200 | DEF +40% (3 Turns) | Bullets bounce right off. | |
Sandbag | Assist | 7,000 | DEF +60% (3 Turns) | It's a wall in a sack! | |
Scapegoat | Assist | N/A | DEF +80% (3 Turns) | A warding charm. Beat it. | |
DHA Supplement | Assist | 400 | TEC +20% (3 Turns) | The wisdom of the deep. | |
Megavitamin | Assist | 1,500 | TEC +40% (3 Turns) | A little's good? More's better! | |
SnapDra 835 | Assist | 4,200 | TEC +60% (3 Turns) | A brain-overclocking snack. | |
Bananadine | Assist | N/A | TEC +80% (3 Turns) | It's made of the peels, man. | |
Upshift Capsule | Assist | 400 | SPD +20% (3 Turns) | Hard to swallow in a hurry. | |
Snake Juice | Assist | 1,500 | SPD +40% (3 Turns) | Makes you want to move fast. | |
Maneuver | Assist | 4,200 | SPD +60% (3 Turns) | A handy Vernier thruster. | |
Dragon Powder | Assist | N/A | SPD +80% (3 Turns) | Fly like the wind. | |
Dic Dacs | Assist | 300 | Remove all statuses | Very refreshing. | |
Mintereen Dic Dacs | Assist | N/A | Reverse all statuses | Very disconcerting. | |
Nayuta Cracker | Hunt | (You never run out) | 10 damage to all enemies | Just some harmless fun. We never run out. | |
Dragoon | Hunt | N/A | 150 damage to all enemies | The classic firecracker. | |
Galaxy Battery | Hunt | N/A | 450 damage to all enemies | An explosion of lithium-ions. | |
Silky Peony | Hunt | N/A | 1,000 damage to all enemies | Light up the night sky. | |
Dy-YES-Might | Hunt | N/A | 3,000 damage to all enemies | A popular explosive used in construction works | |
Gae Bolg | Hunt | N/A | 7,000 damage to all enemies | Antipersonnel mine prototype. | |
Super crash | Hunt | N/A | 18,000 damage to all enemies | Get out of there fast once you press the button! | |
Milk Rag | Hunt | N/A | POW -20% to all enemies (2 turns) | Stinks every time. | |
Corpse Flower | Hunt | N/A | POW -40% to all enemies (2 turns) | A rotton odor pervades. | |
Lab century egg | Hunt | N/A | POW -60% to all enemies (2 turns) | Smells like ammonia, except its stronger | |
??? | Hunt | N/A | POW -80% to all enemies (2 turns) | ||
Sushi Vinegar | Hunt | N/A | DEF -20% to all enemies (2 turns) | A seasoning to soften meat. | |
Power Cleanser | Hunt | N/A | DEF -40% to all enemies (2 turns) | Flash-melting strong solvent. | |
Crolox | Hunt | N/A | DEF -60% to all enemies (2 turns) | A cure for all basic needs. | |
Salacious Slime | Hunt | N/A | DEF -80% to all enemies (2 turns) | Only melts clothing. Odd. | |
Duckweed | Hunt | N/A | TEC -20% to all enemies (2 turns) | Grip-slippping grass. | |
Margarine | Hunt | N/A | TEC -40% to all enemies (2 turns) | A grease that makes things slippery | |
Competition Kelp | Hunt | N/A | TEC -60% to all enemies (2 turns) | Hope ya like seaweed. Slick. | |
Astro lotion | Hunt | N/A | TEC -80% to all enemies (2 turns) | A sex lube that makes things slippery | |
Craft Glue | Hunt | N/A | SPD -20% to all enemies (2 turns) | An education in sticky fingers. | |
Party Spray | Hunt | N/A | SPD -40% to all enemies (2 turns) | The pernicious polymer. | |
Vermin extermination glue | Hunt | N/A | SPD -60% to all enemies (2 turns) | Once you step on it, your feet are stuck | |
Traditional birdlime | Hunt | N/A | SPD -80% to all enemies (2 turns) | It really doesn't come off |
Party upgrades[]
Party upgrades can be used in your base to raise your character's stats
Like weapons, these do not affect your characters' base stats. So these will not contribute to stats per level growth. Feel free to save them up, it will be no less efficient to use them later in the game.
Consumable | Type | Cost | Effect | Description | Image |
---|---|---|---|---|---|
Daily AliveZ | Base | N/A | Max HP +30 | A daily publication that talks about lifestyle. | |
Weekly AliveZ | Base | N/A | Max HP +200 | A weekly lifestyle publication. | |
Bi-Weekly AliveZ | Base | N/A | Max HP +600 | A bi-weekly lifestyle publication. | |
Monthly AliveZ | Base | N/A | Max HP +800 | A monthly lifestyle publication. | |
Quarterly AliveZ | Base | N/A | Max HP +2,000 | A quarterly publication that talks about lifestyle. | |
Yearly AliveZ | Base | N/A | Max HP +6,500 | A yearly publication that talks about lifestyle. | |
Daily BRUTAL | Base | N/A | POW +10 | A rowdy daily publication. | |
Weekly BRUTAL | Base | N/A | POW +30 | A weekly publication with rugged masculinity. | |
Bi-Weekly BRUTAL | Base | N/A | POW +80 | A bi-weekly publication with rugged masculinity. | |
Monthly BRUTAL | Base | N/A | POW +200 | A monthly publication with rugged masculinity. | |
Quarterly BRUTAL | Base | N/A | POW +600 | A rowdy quarterly publication. | |
Yearly BRUTAL | Base | N/A | POW +1,500 | A yearly publication with rugged masculinity. | |
Daily Tech-G | Base | N/A | TEC +10 | A daily publication about discusses high tech. | |
Weekly Tech-G | Base | N/A | TEC +30 | A weekly publication about discusses high tech. | |
Bi-Weekly Tech-G | Base | N/A | TEC +80 | A technical bi-weekly publication. | |
Monthly Tech-G | Base | N/A | TEC +200 | A monthly publication about discusses high tech. | |
Quarterly Tech-G | Base | N/A | TEC +600 | A quarterly publication about discusses high tech. | |
Yearly Tech-G | Base | N/A | TEC +1,500 | A yearly publication about discusses high tech. | |
Daily RevuEX | Base | N/A | EXP +1,200 | A daily educational publication. | |
Weekly RevuEX | Base | N/A | EXP +3,800 | A weekly publication with a lot of food for thought. | |
Bi-Weekly RevuEX | Base | N/A | EXP +12,000 | A bi-weekly educational publication. | |
Monthly RevuEX | Base | N/A | EXP +36,000 | A monthly publication with a lot of food for thought. | |
Quarterly RevuEX | Base | N/A | EXP +120,000 | A quarterly educational publication. | |
Yearly RevuEX | Base | N/A | EXP +360,000 | A quarterly publication with a lot of food for thought. | |
Next Week's Issue | Base | 1,600 | Feeling +100 | This chapter isn't even out yet. | |
Perfect Present CD | Base | 3,000 | Feeling +200 | Based 90% on the album art. | |
Limited Accessory | Base | 5,800 | Feeling +400 | Unassuming enough for everyday use. | |
Perfect Clothes | Base | 11,400 | Feeling +800 | Just the right fit. From an indie brand. |
Zinzai consumables[]
Zinzai consumables raise their main stats or give them positive statuses. Other than pills, which are crucial for your more important prostitutes, consider saving the LKS/TEC/MEN items until you have good base upgrades.
Consumable | Type | Cost | Effect | Condition | Description | Image |
---|---|---|---|---|---|---|
Bath Salts | Train | 1,200 | LKS +100 | They beautify the skin. | ||
Lucky Lingerie | Train | 2,300 | LKS +200 | Cute... and effective. | ||
Cosmetic kit | Train | 4,400 | LKS +400 | Make sure you get one before it's sold out! | ||
Photoshock | Train | 8,500 | LKS +800 | Lie about your everything. | ||
One-Night Textbook | Train | 1,200 | TEC +100 | A suggestive standard text. | ||
Training Bag | Train | 2,300 | TEC +200 | Heavy with practice equipment. | ||
Fruits of the Libertine | Train | 4,400 | TEC +400 | A banned book of secrets. | ||
Flying Ointment | Train | 8,500 | TEC +800 | Soar to unprecedented heights. | ||
Aroma Candle | Train | 1,200 | MEN +100 | Offers light and a calming smell. | ||
Stuffed Animal | Train | 2,300 | MEN +200 | Eminently huggable. | ||
Flowers | Train | 4,400 | MEN +400 | Splendid, and slightly scented. | ||
The Myth of Sissypuss | Train | 8,500 | MEN +800 | One must imagine Sissypuss happy. | ||
1-Day pill | Train | 600 | DEF +1 | Dungeons, Episode 5 (shop) | Pop more pills, get less pregnant! | |
Turkey Pill[1] | Train | 2,200 | DEF +3 | Dungeons, Episode 5 (shop) | Pop more pills, get less pregnant! | |
Lucky 7 Pill | Train | 7,000 | DEF +7 | Dungeons, Episode 5 (shop) | Pop more pills, get less pregnant! | |
Hyper Pill | Train | 17,800 | DEF +13 | Dungeons, Episode 5 (shop) | Pop more pills, get less pregnant! |
- ↑ Turkey comes from hitting 3 strikes in bowling. Dohna Dohna also uses it as the name of the bonus when killing 3 enemies in one hit.
Hustling consumables[]
Hustling consumables are used during the hustling phase for various effects. Watch out! Opening the item menu and selecting items will not pause the timer.
Consumable | Type | Cost | Effect | Description | Image |
---|---|---|---|---|---|
Timejacker | Hustle | 1,500 | Freezes time for clients. | We don't ask how. | |
Smoke Bomb | Hustle | 1,500 | Forces competitors to change talent. | Panic in a can! | |
Capture Rope | Hustle | 1,500 | Forcefully aquires competing talent. | A direct dona-dona device. | |
Devil's illumination | Hustle | 1,500 | Always ensnares a client. | Everyone has an angle. |
Special items[]
Consumable | Type | Cost | Effect | Condition | Image |
---|---|---|---|---|---|
Rewinder | Special | 10,000 | Can restart a fight, if you get wiped out. | ||
Big-Bang Gum | Special | 10,000 | A tasty plastic explosive for blasting offline gates. A new one is required for each gate. | Episode 15 | |
Kumustle | Special | 100 | Adds Kuma to the Garage. You figure out why. | Second game bonus | |
Kikuchiyustle | Special | 100 | Adds Adds Kikuchiyo to the Garage. You figure out why. | Second game bonus | |
Zappustle | Special | 100 | Adds Zappa to the Garage. You figure out why. | Second game bonus | |
Pornustle | Special | 100 | Adds Porno to the Garage. You figure out why. | Second game bonus | |
Kirakirustle | Special | 100 | Adds Kirakira to the Garage. You figure out why. | Second game bonus | |
Toratarustle | Special | 100 | Adds Torataro to the Garage. You figure out why. | Second game bonus | |
Medicustle | Special | 100 | Adds Medico to the Garage. You figure out why. | Second game bonus | |
Antennustle | Special | 100 | Adds Antenna to the Garage. You figure out why. | Second game bonus | |
Jokustle | Special | 100 | Adds Joker to the Garage. You figure out why. | Second game bonus | |
ALyCuStLE | Special | 100 | Adds ALyCE to the Garage. You figure out why. | Second game bonus | |
Cardboard Piece Z' | Special | Immerse yourself in a meaningless souvenir | URN Cell | ||
Cardboard Piece V | Special | Immerse yourself in a meaningless souvenir | URN Cell | ||
Cardboard Piece W | Special | Immerse yourself in a meaningless souvenir | URN Cell | ||
Cardboard Piece X | Special | Immerse yourself in a meaningless souvenir | URN Cell | ||
Cardboard Piece Y | Special | Immerse yourself in a meaningless souvenir | URN Cell | ||
Cardboard Piece Z | Special | Immerse yourself in a meaningless souvenir | URN Cell | ||
Cardboard Piece V' | Special | The most meaningful souvenir among the meaningless | URN Cell |
Trivia[]
- Each level of the publications of 'Tech-G' has a characters from the Rance series on its cover. (Hunty, Kanami, Feliss, Rola, Sill, Satella - I believe, some of them are a bit hard to make out on the small covers...)
- There are a number of badges in the game code that were not implemented in the final release. It appears AliceSoft decided that the planned Range modification mechanic was too confusing, while the herb 6 badge was cancelled and there were not really any buffs to buff for skill set (b), so that was cancelled as well.