Evenicle:Game Mechanics

Stats:

 * LV: Level
 * EXP: Experience for the next level
 * HP: Health points
 * Attack: used for physical attacks
 * Magic: used for magical attacks
 * Defense: used for physical attakcs (is it used for magical attacks)?
 * Speed: for turn order
 * Accuracy: hit rate
 * Critical: extra damage chance
 * Evasion: dodge
 * Multihit: change to attack multiple times
 * Shock: stun chance
 * Mag. Resist: damage reduction from magical attacks
 * Endurance: ?
 * Exp gain: percent of the base value

formulas welcome