Talk:First Game four moves in 35 turns/@comment-44171191-20191113192256/@comment-44299314-20191113211454

My perference for first game is to beat Orochi (to clear Natori) and unlock all of the house bonuses, so it's important to delay Hommoji Temple by not breaking more than 4 gourds. Those four gourds pretty much have to be 1) Oda 2) Takeda 3) Uesugi and 4) Akashi. While you can get 3 fans by turn 13 breaking Ashikaga, long term-wise it's better to leave Ashikaga even if it delay 3 fans to turn 15 - avoiding Ashikaga is worth the loss of 2 total actions.

Still, with the MangaGamer translation, I challenged myself to get 4 fans by turn 34, and ended up figuring out a 3 fans turn 14 solution that I'm pretty happy with! Also as it turns out you don't need to talk to Kou to recruit Fuuka! So wasting the action to declare war on Hara is compensated by not wasting the action to talk to Kou.

Also realized that Senhime is not needed for Tokugawa dungeon (Ranmaru is the character needed to discover it, Senhime only gives you the "reward" bonus). So you could potentially skip Senhime (although it would make beating Takeda blitz much harder).