Thread:Velt211/@comment-2003:D6:4722:2E2A:DD17:3F8A:F36C:2C58-20190924042015/@comment-40164738-20190929005746

At some point I should go through them like I do with other series, would be interesting to see how they did the Game gear games. Ofcourse that would also mean the later games, but I guess I can take long breaks between those. I don't know, I guess I shouldn't try to speedrun the game when I play it then. I can get 3 deaths easily and it's back to the start, you sure you played the NES version without continues? Maybe I just sucked during that playthrough, the arcade version (vs. SMB) went better and that one changed the levels to take more quarters. Sure yeah, but SMB 2 USA still added more to the franchise than SMB 2 JP which felt like the actual romhack. I actively avoid flying with the cape unless I need to get a secret, it does break the game. SMB3 handled it better with the raccoon tail, it atleast runs out of power. I never really got into kirby games, played the one most people probably played, Super star/Fun Pak, and that's it. Might've played one of the GB games as a kid, but I remember nothing of it. The level design was generally weird. Probably because plenty of people don't play other RPGs or it was their first. No reason to if you aren't interested in any of the series historically and how it feels to play just look up an LP or a screenshot or two will get nearly the same experience. I already read the Ultima 4 excerpt from the teacher. I did play the GOG version and I played the ones before it, but the UI can't be that hard to figure out, right? Also why not check the manual when you don't understand?

Yeah, the ever attractive "casual audience" struck again with that. It actually worked for WOW, their sub numbers were insane. EQ2 not so much. Generally I remember seeing lots of "buy yourself to level XX and join the fun!" ads on some of the MMO's I tried. I don't know which one would be worse, 1 breaks the game and the other has people buying themselves to the top level immediatly. In most of those games newcomers don't really get that far and it's just already existing players making a second account though. The thing I enjoyed most about MMOs was checking out the areas, the questlines and the flavour around it, which goes to show that I should probably stick to RPGs or MMOs like Ultima online. I had fun doing that just before I quit in EQ2 though and even went back to lower level zones to check the content there. Seen more devs trying to cash in on the online shooters for a while now, would that be the next genre to be milked for 10 years? Sure, I gues my mindset is a bit focused on the negatives. I did like the music, though Dancing Mad, whilst great, is much like Kefka a bit overrated. I might've liked it more if I played that as my introduction to FF, but I got 7 and 9 before it.

My friends had "interesting" tastes. FIFA, Shrek licensed beat-em-ups (those existed, they are decent when co-opping), 3rd person co-op shooters, plenty of FPS games and skateboarding games (THUG 2 mostly). I'm not really sure if I can call it "casual" because it's a rather odd mix... They were too busy developing their platform to make games most likely. I'd like to think they did lots of work before stopping game development, but they released HL2: EP2 in 2007. Steam already had good position at that point because I remember buying some new releases which recommended it. What did they from 2007 till now exactly? I had graphical garbage, essentially CGA colours barfed all over the game. Sometimes alt-tabbing would fix it, but not always. The user patch fixes it though. That does sound about right. EE always felt bigger, but looked a lot less appealing to me. AOE2 still looks nice due to using sprites, early RTS 3D was a bit lacking. They are also changing the sprites in the new re-release of AOE2, more frames. They also want building to crumble like in AOE3. I'll have to see if it doesn't ruin the game to much, last I read it was already at 20GB filesize. No one compresses anymore.

Maybe, I got a few premium vehicles from it though. Yeah, I learned to stop wasting as much time on online games afterwards. I'll have a quick rant about Armoured Warfare on this subject. It could work if the players would know what they want, but obviously you can't know if you want something until you have it. PVE seemed nice to me, but it was horribly unbalanced. I picked an AFV (a wheeled scout, not a damage dealer) and destroyed everything leaving anyone else with nothing but money lost. It's not me being a decent player, they softened the AI up a bit, so most of the time you could penetrate. This means an autocannon could do it's full damage output (which was high in that game) and then you switch to rockets and your autocannon would still reload and vice versa. It essentially taught people the wrong way to play the "class" as well. Another one was artillery, you played WOT so you might've seen people moan about them. Everytime an artillery fired, it would ping the map for the opposing artillery which could then see you, It decloaked you as well. Damage was reduced, splash was reduced. Accuracy wasn't that bad, but you didn't really change much. Another hugely important change was that players get warned when a shot from artillery is inbound (Except artillery itself). Like what's the point of them? All they might do is denial of an area, but they didn't do enough of anything to truly scare anyone like that.

Hope they can deal with the mod stuff, they are quite a big deal for a lot of people. I'll be getting the DLC 100% off until the game's done. I like the fact that they changed the core gameplay in Imperator Rome in the most recent patch, I don't know if the improvements are good yet but people seemed positive when the patch dropped. CK2 should be done at this point, the game's 7 years old and I can't imagine what else they could expand on. I think Johan can come up with something though, he always does. I can't imagine it being licensing, the early missing ones were all handled by the same studios, right? Maybe they are ashamed of the games or feel that 2 is a better 1 and 4 a better 3 so they didn't bother? Looks good, closest games I've played to it are probably Neverwinter Nights 1 & 2, except this is tactical turn based like the recent divinity games? Might give it a shot when it releases officialy.

I'd have to play something on the side that can work with a video next to it, haven't been doing that for quite a while though. I watched quite a few videos from streamers a long while back, EU 4 has changed quite a lot from back then though. It sure helped along the way. If I recall correctly I mostly watched Arumba, for CK2 stuff. Some DirectX 12 titles are getting ported to Windows 7, so someone might hack something together to allow you to play others on Windows 7. I'm not not sure if Windows 7 can deal with that new framework they use for applications and if it can, it'll be pirate only (no need for it with an official port). Not holding out for many official ports though, Windows 7 will die soon and Microsoft can't go around admitting that Windows 7 is still important.

Don't worry. I do get my sleep, despite this late post.