Evenicle:Walkthrough

Page still a work in Progress. For now here are some common areas where people seem to have gotten stuck in Evenicle

General Questions
Q: How to encounter a Lucky Can Can?

A: It seems to be completely random and it can be encountered anywhere. Encountering the Lucky Can Can seems to bypass the Grunt Exterminator passive, so if you leave it on and go to a low-level area such as Eden, you should easily be able to tell when you'll run into one. Make sure to capture some for some good EXP boost items (+20%)!

Q: Do I have to do all the Homeless side quests? A: No. But you have to do the one in Chapter 2 to unlock the one in Chapter 3 etc.

Q: How do I get the Yulan uniforms?

A: Through lots of fishing. But it's worth it.

Q: How do you use the Tailor Skill?

A: The Tailor skill allows you to make unique costumes for the 4 heroines in your party. The skill will automatically trigger after you've collected the pieces of clothing obtained via Fishing. (*whistles at Ramius and Riche's*)

Q: If I miss side quests can I re-do them? A: Yes. After you complete the game QD lets you.

Q: Who is the best Girl? A: Pick one girl you like the most personally. (*hint* *hint* Ramius)

Q: Is there any "New Game Plus"?

A: There isn't, although there is an epilogue chapter that allows you to do the sidequests you missed. In addition, starting a fresh new game gives you 4 copies of "Naked Emperor" and "See-Through Badge" each. These are cosmetic items and do not impact the gameplay in any way.

FAQ:
Q: In chapter one, where do I find the flower for Tilt (the Ghost girl)?

A: On the hill to the south-east of Stallion.

Q: After doing the test for Knighthood, Ramius says that we need to find Riche. Where is she?

A: In the abandoned mine where you fought the outlaws earlier.

Q: How many of the 100 Landmarks can I have by the end of the chapter?

Note: You can kill the One-Fanged Puryo in the south-western part of Eden when the Zero Knights join you while Fort Baroroan is attacked.

Walkthrough:
This walkthrough is a work-in-progress. Please improve it by adjusting the formatting, adding the location of chests (especially skills) and Collectables, and to suggest the ideal times to fight Megamonsters.

Gameplay starts with you on the beach near Abel. You will have to obtain 100 gold so that Ramius will allow you in town. There is a healing spring to the east in case you need it, but the quest should not even take that long. Speed it up by grabbing the chest slightly to the north for extra money.

After collecting 100 gold, visit the town and its facilities.

Sidequest: Saint Laurent Visit the church in every town in the first two Chapters (except for Pankarch in Chapter 2) to begin Laurent's optional questline.

At this point, head northeast to the green event token that has appeared in the field. Here, you'll meet Colpis, who will ask you to meet her again in town. Do so, and you'll get a quest to collect special grass from the cow field to the north. Return with this as well.

Around this point, make sure to head into the cow field to the north to find the chest with the Zap skill, and equip it. Like most spells, Zap is long-range and like all magic spells it cannot be dodged, making it useful against Ropers in the opening sections of the game.

Colpis has been kidnapped by Outlaws, and Ramius has left without you. Follow the road northwest until you see the event where a man warns you about danger in the forest. At this point, you can either follow the long road around the forest, or you can cut through the forest while keeping an eye out for puffs of purple smoke, which mark the location of powerful enemies that will kill you at this point in the game. If you take the long route, note the Megamonster to the southwest, but do not fight it. Head to the cave, which is in the southeast of this side of the inlet.

Head north through the dungeon, then first left to the underground stream. Head south and down the hall for a surprise meeting with Riche, who will give you a password. Return to the stream and go to the door to the northwest. Use the password here, and proceed to the final room, where you will find a healing spring and a red, combat encounter token. Touch it, and the Outlaws will offer to let you join them. If you accept, you will be given a bad ending, after which the game will return you to the decision prompt. There's no harm or reward for seeing the bad endings.

Ramius will join you before the fight. Use Zap to kill any Ropers, and then pick off the weaker outlaws one by one until it is just you and the Outlaw Warrior. Then focus your attacks.

Leave the dungeon and return to Abel on foot. Aster will get bad news about Colpis and refuse to speak to Ramius. Go to the beach where you started the game to speak to Riche, who will tell Aster the truth and convince him to marry Ramius. Go to Abel.

At this point, the game unlocks the 100 Landscapes collection. Sparkling spots appear on the world map that you can visit to add them to your Collection menu. Every 10 of these returns a prize. You may wish to revisit the overworld near Abel and the Outlaw's Hideout to find some.

Ramius joins the party and wants to go to Stallion, to the north. Head northwest, then through Fort Baroroan, which functions as a bridge. Head east to Stallion, where you will meet your brother-in-law, Acheval, who gives you a quest to kill a Master Gecky. Go east, around the hill to the southeast of Stallion. There, you will find a ramp leading up to Happiness Field. Ramius will point out three spots that might contain the Master Gecky. Search each (the Master Gecky's position may be randomized, though I found it in the northern spot?). The Master Gecky's not a significant challenge.

Return to Stallion, and you will be given ownership of the manor to the south. Visit it to speak to Riche, who will ask you to go to the city of Eden. The bridge to the northwest is out, so go east and then north to find a pass through the mountains, blocked by fog. Enter the fog, which turns out to be the Fog Labyrinth. Tofu Ghosts in this dungeon are strong against physical attacks, so use Zap to make shorter work of them. Head counterclockwise and follow the event tokens until you are kicked out of the labyrinth by a ghost.

Go around the mountains and then travel southwest to Eden. Aster will meet Towa and be introduced to Barro, who will ask you to return to the Fog Labyrinth to solve its mystery. Do not do so immediately: instead, head northwest to the Nameless Shrine, which contains the Capture skill for Ramius. Use this skill to capture Gal Monsters to use them as accessories, to sell them for funds, or to simply complete the Collection.

Return to the Fog Labyrinth, and continue briefly counterclockwise to find a passage leading south that leads to an event token. Meet the ghost, and learn that she wants a Happiness Flower. You will return to the world map, where you can head to Happiness Field to pick the flower in the southwest. Return to the Fog Labyrinth and then to the center of the maze to clear the dungeon. Return to Eden and get permission to be knighted. The bridge between Eden and Stallion will be cleared at this point.

Return to the Outlaw's Hideout and return to the back room. Defeat the lizard boss – the ice sword from Stallion is useful here. At this point, return to your manor near Stallion and be knighted. Riche joins the party. Return to Eden, and you will hear news of an attack on Fort Baroran.

At this stage, Barro and Acheval join the party. If you wish, you can use them to defeat the Megamonster, the One-Fanged Puryo, on the east coast.

Go to Fort Baroran, which is now treated as a dungeon. Be careful about touching event tokens in this dungeon, as Barro and Archeval will leave at set points in the dungeon, and passes will become closed. Simply head to the west end of the dungeon, then south and up the stairs leading back east. Defeat the Outlaws.

Head east, past Stallion to the bridge leading to Lancelot (the bridge with grass on the south side, desert on the north). Approach it and fight the Outlaws – the initial group will get reinforcements after a few casualties, so hold back at first before letting loose with Ramius' Lance Flurry and Riche's Fire Blast. Return to Eden, and then home to the manor before finally crossing the bridge to Lancelot.

FAQ
Q: How do I ditch the wives to progress the main mission? A: Go to lake Guinevere and there'll be a couple of events.

Q: Gurigura joined my party. What do I do? A: Buy the shoes at the shop in Lancelot and cross the previously uncrossable part of the desert. Then go north until you find Arthur (a ruined city).

Q: Homeless Side Quest (Chapter 2) - event in the tent:

A: Kill two radishes to the east.

Q: Eden Knight Side Quest (Chapter 2):

A: Go to Eden and you'll get a mission to kill three Sketch monster girls between the bridge and Lancelot. Return to Eden to collect your prize.

Q: Laurent Side Quest (Chapter 1 and 2):

A: Meet Laurent in the churches of the following cities in order -> Abel, Stallion, Eden, Lancelot, Safere, Hector, Lionel. You will then get a mission to kill 5 Yankees (in the northern part of Lancelot). After killing 5 go to the church in Pankarch.

Q: How many of the 100 Landmarks can I have by the end of the chapter?

Walkthrough
Sidequest: Eden Knight

At any point after starting Chapter 2, you can return to Eden for a sidequest. Defeat three Sketch Gal Monsters (do not capture them) and then return to Eden for your reward.

Head east to Lancelot the town, where you will meet Towa. She will mention losing a watch at Lake Guinevere. Collect it by heading northeast of town, and then return it to her. You will learn the president is on the campaign trail and will be given three cities to visit on his route. Visit each – you will find him in the second town, but the party will be discouraged and will carry on to meet his opponent, Tio, at the third.

Return to Lancelot and Aster will get a letter from his sisters instructing him to go to the lost city of Camelot. After reading this letter, Camelot will appear just southeast of Lancelot. Enter, and you will find four locked doors, the second of which is unlocked. In each of the doors, you need to complete a challenge, which involves defeating the hidden enemies in the room in a certain manner. This first "puzzle" is not a puzzle at all: simply locate and defeat all five enemy groups to move on. Remember to use Aster's Strong Attack skill, as it is Strong vs. Ancients, like the ones you'll find in Camelot. You will win the Teleport Magic LE skill and can now fast travel.

Return to Lancelot, and Aster will receive instructions to meet his contact for his secret mission in Lionel. Aster feels he cannot do so until he ditches his wives. Leave town, and you will get an event where Riche suggests visiting the true Lake Guinevere. Head east, then north, and then west across the land bridge. Activate the event token on the western shore to lose Ramius and Riche temporarily. Walk to Lionel (Aster will refuse to teleport without the full party), meet your contact, and walk back to Lake Guinevere. Stick to the roads to avoid enemy encounters.

At this point, the party will agree to escort Tio to make speeches at the three towns from earlier. Feel free to teleport. In combat, Tio will be present but can be attacked. She can only Defend as an action. After visiting the three towns, Tio will give you the news that the road to Pankarch is open.

Sidequest: Saint Laurent

If you have visited all the churches in all the previous towns, Laurent will give you a request to eliminate 5 Yankees on the road to Pankarch. They spawn generally northwest of Lake Guinevere. Defeat them, and Laurent will wait for you at Pankarch with your reward.

On the way to Pankarch, consider heading off the road to the west to discover the Hanny Tomb, an optional dungeon containing three Skills for Riche.

Once you reach Pankarch, there will be an event and you will have to battle Dark Night Kitty. There is little you can do about her Assassinate ability, which is random. Make sure to save outside of town just to be safe. She has a moderately high dodge rate, so make use of Riche's spells, or Aster's Zap (if you have it), for as long as you can.

Return to Lancelot. Riche will get the idea to talk to Eden's third Zero Knight, who lives in the mountains to the east (somewhat northeast of Lake Guinevere). The mountain is a dungeon: head east, and then either north (monsters) or south (traps and treasure) to reach the cave that leads north to your destination. Do not bother going further east past the event token to the north, as your path will eventually be blocked.

You will meet Kathryn, who tells Aster to go to the fountain to the south (you must approach it from the southwest, so go west, south, east from Kathryn's house). She will give you some ninja birdlime. Return to Lancelot and Gurigura will join you.

Sidequest: Beauty and Guilty, Part 1

Beauty and Guilty live east and then slightly southeast from Lancelot. You may have met them already. Beauty will ask you to fetch a radish from near Lionel, and this is easy to do now that you have Gurigura. You will have to fight three particularly fast radishes to complete the quest. NPCs imply that you need a specific skill to clear this quest, but there is no stand-out ability that will win this quest automatically. Use ice magic and Accurate Slash for the best odds. Return the radish to Beauty for your first reward.

Sidequest: Beauty and Guilty, Part 2

Guilty would like some fish, and gives you the Fishing skill just for accepting the quest. Fish at the pier on the north side of Lake Guinevere to find the fish you need, and then give it to him for a reward.

Note that you must complete both Beauty and Guilty quests in Chapter 2 itself if you want to continue their quest line in Chapter 3, and so forth in later chapters.

Gurigura will tell you how to cross the shifting sands: buy a pair of Desert Shoes in the shop at Lancelot. You do not need to equip them, simply have them in your possession. Head northwest of Hector to enter the desert, and locate the ruins of Arthur in the northeast. You will battle several monster groups, and learn that something is wrong at the Purification Plant southeast of Hector.

Go to the plant. There is no need to fight every pre-set enemy group in this dungeon. You must instead locate every set of notes. This includes examining the locked door at the northern four-way fork. Gurigura will pick the lock and you will be able to search the room. After finding all the notes, the poison gas west of the fork should clear. Go this way to track down Bors, who will deploy three Rangers to stop you.

After several scenes, head to the ruins of Arthur. There will be several battles, followed by a boss battle against Rochefort.

The chapter will end when you next visit Lancelot. Use this time to complete any remaining sidequests. Note that Laurent's sidequest will still be available in Chapter 3, but the others will not.

FAQ
Q: I have gotten the huge leaves and need to collect the Poison gas. Where do I go? A: To Lancelot, and there will be a scene with Tio.

Q: What do I do after that? A: Go to Arthur and you will find out Tio's missing. From her earlier scene you will have realized that Tilt, the ghost girl from Chapter 1, was her sister. Go back to Eden and go into the Fog Labyrinth to save Tio. Then go to Lancelot and El Quixote.

Q: Shit happened with Pancho and Lorenzo. I have to find Kathryn. Where is she? A: From memory she's in Vilfuente (the town to the east of El Quixote). If she's not there she is in the town to the south of that (the one nearest to the Kalar Forrest)

Q: The red monster enemies keep on respawning. What do I do? A: Fall down the cracks and fight the boss battle. Make sure you kill the jar (Crucible) enemy. Then go back up and kill the enemies blocking your way. They will no longer respawn.

Q: Homeless Side Quest (Chapter 3) - Where are they? A: On the west of BigBux you will see a step like rock formation. These function as steps and you can climb up them. There will be a passage to the south (when you're on top of the mountain) and you can go through it and you will see their tent. When you get to the quest you just have to go to the shrine on the south eastern coast.

Q: Eden Knight Side Quest (Chapter 3) A: Go to Eden and get the Quest. The monster is between Maquipeach and Vilfuente. Remember to have auto battle off.

Q: How many of the 100 Landmarks can I have by the end of the chapter?

Final Boss Fight Tips: - Be sure to spend all your money before the fight and preferably have 0 gold. Rocinante will take your gold and will heal himself as he does it. (This is not 100%, you retain your gold and Rocinante has consistent healing despite the amount of gold you carry).

Walkthrough
Sidequest: Eden Knight

Once again, visit Eden at any point in Chapter 3 for a new sidequest. You will have to kill 5 Ham Bambaras, which will not be available until you gain access to northern El Quixote.

Return to the mountain pass in eastern Lancelot, and visit Kathryn's house. You will be attacked by three "bandits." These three have a lot of HP, and you won't have their weakness (Assassinate) at this point, so you will have to power through. After defeating them, you will meet Pancho and he will invite you to meet King Ben in El Quixote. Make your way down the eastern side of the mountain pass and do so.

Sidequest: Camelot, Part 2

At some point during the chapter, make sure to sleep at the inn in El Quixote (it may be possible to sleep in other inns), where you should get another letter from Aster's sisters, reminding you about Camelot. After receiving this letter, another door will unlock in Camelot. In this room, you must "Be kind to girls." What this means is that you must fight battles with Gal Monsters. You must either Capture the Gal Monster or wait until she runs away. You may want to wait until you get Gurigura's Mercy Attack if you choose to Capture the Gal Monsters.

After the meeting in El Quixote, head east to the event token and then back to El Quixote to meet Towa. From here, go east to Vilfuente, which you should visit for an event. From here, go south and then west to the twisting southern path that leads to Bigbux. (Don't waste time trying to go through the forest directly south)

Sidequest: Beauty and Guilty, Part 3

Beauty and Guilty are somewhat hidden this time. Directly west of Bigbux are easily missed stone stairs that go up to a plateau. Head southwest and through a hidden road that leads under a stone arch to find their tent. They will ask you to collect salt at the Nameless Shrine in southeastern El Quixote. Warp back to Bigbux, head south and then east, and then follow the road to the Shrine. Defeat the Sumos down the western branch (and grab the skill down the eastern path, while you're here) and return the salt to Guilty.

At Bigbux, Rocinante will insist on you doing a deal for him. Head south, where the party will debate entering to the forest's nearby northern entrance, or to go to the west. The nearby entrance is actually a dead end, though you can visit it for a few unique events (there are no rewards). Head west instead.

Follow the south path to the event token, then go east at each of the next three forks (take the second "wrong" fork to Gurigura's Mercy Attack skill, which will help capture Gal Monsters). Take the next event token to reach Kalar Village. Make sure to collect the nearby chest for Riche's Light Bomb skill, which you should equip. The queen will ask you to take Kathyrn to graves in the east. Once again, take all the east forks until you reach the Fountain of Truth, where you should grab the event token. The party will spot someone and decide to investigate. Go east, then take the northern fork, where you will encounter a group of powerful monsters. Note that there is a healing spring after the battle. Finish following the path for an event token. From here, backtrack to the last fork and head east to the end of the dungeon. Don't worry about the treasure chest located past the final event token: you will have to return here at some later point to collect it, and the story will bring you back soon.

Teleport to Bigbux, then El Quixote. At this point, you must return to Kalar Village the exact same way as before (teleport to Bigbux to shave some time off). The Queen will give you permission to use the Lost Woods (the northern entrance) as a shortcut from here on out. Teleport to El Quixote, and the local Saint will ask you to clean Eve's Ruins to the north.

Head east to Vilfuente, then north and along the path to Maquipeach.

Sidequest: Eden Knight

You'll encounter Ham Bambaras along this route. Remember to kill five of them and to return to Eden for your reward, though make sure to visit Maquipeach to add it to the teleport menu.

From Maquipeach, go west and then north to Eve's Ruins. You will encounter several Gal Monsters (Tokko and Lantyrn) in this dungeon that will disappear after you clear it, but don't worry, they reappear in this chapter's final dungeon (they will be easier to catch here however, since they are so frequent). Ignore the puzzle doors on the west, as you can't unlock them yet. Just head down the only available path until you find the shrine. Teleport to El Quixote.

Sidequest: Saint Burst

Like Saint Laurent, Saint Burst also has a sidequest involving visiting her in every church over two chapters. Note that while you could take some of Laurent's towns in any order, Burst's path is more restrictive. You cannot start her sidequest until purifying the shrine at Eve's Ruins, and you must go to the other towns in the following order: Vilfuente, Bigbux, Maquipeach. You've essentially already visited her in El Quixote, and she'll never appear in Kalar Village. The quest continues in Chapter 4.

Go back to the mountains west of El Quixote and visit Kathryn's shrine from the east this time. Return to El Quixote, and you will learn you have to buy poison gas from Lancelot. Go to Kasar Village to get a scene and collect the leaves then teleport to Lancelot, and after a series of events, Tio will disappear. Go to the ruins of Arthur, and learn that she may have gone to the Fog Labyrinth in Eden. The Labyrinth will be exactly where you left it, blocking off the mountains between Stallion and Eden. Visit the center of the maze, and you will run into a group of Tofu Ghosts. You must defeat these monsters at the same time to win. Weaken the Tofu ghosts with regular attacks (use Aster's magic if possible), and reduce them to low HP at the same time. Riche's Light Bomb will finish them off (Light Master from the Hanny Tomb will make things even easier). In a pinch, other group attacks can work, but Light Bomb is your best bet. Grab the final event token, then visit Lancelot.

Teleport to El Quixote, then to Maquipeach. Head up the north fork and follow the very long path to Mt. Abella. Defeat the Hornets in this area with Flame Arrow or Kathryn's Anti-Air Shot. There is a set battle against Hannies part way up the path. This is relatively simple, and Aster's Femme Fatality from the Camelot sidequest can win this in a single shot. Climb the mountain.

Travel to Vilfuente, then to Kalar Village (remember to use the new shortcut!). There is an optional bad ending in Kalar Village, but you don't need to actually see it. Go to the Fountain of Truth. Kathryn joins the party, and suggests you go to El Quixote. Do so.

Note: The upcoming boss can take your money to heal himself. He'll almost certainly get all of it, so it would be better to spend it. The price of medicine will soon become high enough to drain any wallet. Unfortunately, there's no way to get from town to the boss without running into a few battles and making a little money, but so long as it's small, you'll be fine.

Return all the way to the Mt. Abella cave (there is a healing spring inside the cave if you need it), where you can grab the event token on the balloon pad to gain access to the Monster Burrow.

Enter the burrow and head west to the combat token. You will fight an incredibly large group of red monsters that constantly respawns. While you may need to use group attacks to finish them, like the Tofu Ghosts, this is probably unnecessary, although it will help minimize the number of enemies in the back row. There are around ten monsters in the encounter.

Go west into the next chamber. You cannot win the fight at the next combat token to the west. Instead, fall through the weak floor in the second chamber and fight the combat token down here to find a Crucible enemy, which is spawning all the monsters. Defeat it, and then return to the surface. You can now beat the western combat token. Continue down the road (the southern fork is less defended) to reach Rocinante, who will transform into a monster, which steals all your money to heal itself, and can also absorb your HP in a group attack. He may prove tricky to beat without Light Arrow, Light Master helps as well. Make sure to equip both beforehand. When you run out of money, he will start attacking your characters' HP. (Don't worry about the stolen money, you'll get it back after the fight)

After defeating the boss, return to Eden. At this point, make sure to clear all sidequests. You may also be interested in visiting balloon pads from previous regions: there is one west of Pankarch, and another past the Doodle Coo Coo Pigeon megamonster east of Pankarch, which you might be able to defeat now.

Return to your house to clear the Chapter.

FAQ
Q: How do I reach the Kingdom of Humpty ? A: Head south from Vilfuente and continue right. There will be a hot air balloon panel for you to travel over to the Humpty Kingdom.

Q: The Poppins are building the ship but I need some wood. Where do I get it? A: Go to the Kalar Village. Then go to the forest to the south of the Kalar Village.

Q: The sugar cube factory was burned down. Where do I go? A: Go to the north west island and talk to Prince Felton. If you have already done so you will see Millet in Colopty. Then go to the Hanny Island and continue with all the forced fights. At the north west of the island there is a mountain which you have to enter (if you miss this you will notice that on the map there is one spot on the island that hasn't been explored so make sure you go there and when you go there you will automatically enter the mountain). There will be a scene with Ramius. Then go to Colopty.

Q: I've done that and where do I go now? A: Go to Fresh Fish Island. It's in the ocean directly to the south of Abel. After talking to Aster's sisters and completing all the events on the island, go back to Humpty.

Q: Homeless Side Quest (Chapter 4) - Where are they? A: Haniho Island.

Q: Eden Knight Side Quest (Chapter 4) A: Go to Eden and get the Quest.

Q: Burst Sidequest (Chaper 3 and 4) A: As with Laurent you need to visit Burst in the various churches in order. This can only be done after doing the Eve altar event in Chapter 3. After that go to Vilfuente, BigBux and then to Maquipeach. Next go to Zumpty and then to Humpty. Go to the Poppin Undersea tunnel to do the request and then go to Colopty.

Q: Colpis Side Quest (Chapter 4) A: Go to Arthur and get the Quest. Then go to the temple located north of Hector and look for an event. Doing this will unlock another scene with Colpis.

Q: Hanny Love Hotel sidequest:

A: Located on Haniho Island. They'll tell you they've run out of clay. Now where have you seen another Hanny Love Hotel? That's right! Past the Megamonster in the Lancelot Region. Go talk to them and return to the one on Haniho Island. You'll receive EXP for completing this quest.

Q: Lesbian Kalar sidequest

A: Sail southeast from Lionel to find a "dead-end" port near Kalar Forest. Walk east and you will discover a secret passage through the woods, which leads to an event token (and the Golden Hanny megamonster). Touch the event token to meet the lesbian kalars. Next, visit Poppins again. You'll receive a double-sided vibrator. Return to the Kalars and you'll get 100000 EXP.

Q: How many of the 100 Landmarks can I have by the end of the chapter?

Final Boss Fight Tips: - Be sure to equip Fire Laser and Flame Master on Riche. Jabberwock is weak against Fire.

- Don't kill the other monsters surrounding Jabberwock until he is killed. If he's still alive and below 50% HP, and no other monsters are left and he gets a turn, he will consume one of your party members and this hands you a defeat.

Walkthrough
 Sidequest: Colpis 

 Easy to miss: at any point starting with this chapter, return to the ruins of Arthur. After agreeing to the sidequest and seeing the events, go to the Hanny Tomb north and slightly west of Hector as instructed. Be warned that Hanny Tomb restocks with stronger monsters as the game goes on, so some of the hannies will be about par for Chapter 4. Take the second left to find the event token that ends the sidequest.

 Sidequest: Eden Knight 

 You know the drill by now: at chapter's start, visit Eden for a sidequest. This time, it's five Crimson Eyes from a place in Humpty called the Dragons' Pantry.

 Teleport to El Quixote and walk to Vilfuente. From there, head southeast to a beach, where you will find a balloon pad on the northeast corner. This will take you to the kingdom of Humpty, specifically the island of Zumpty. Head southeast to the town of Zumpty, where you will learn there are no ships available. Note that Zumpty is not a valid teleport location, so you will have to walk all the way back from El Quixote if you teleport back before reaching the capital in a few events.

 Sidequest: Camelot, Stage 3 

 Visit the inn in Zumpty to get the next letter from your sisters asking you to go to Camelot. The third trial involves finishing each hidden battle with a skill that causes your character portrait to appear on-screen, like Aster's Femme Fatality. Not everyone will have such an attack at this point (only Aster and Ramius), so you may want to wait until you get Gurigura's and Kathryn's from optional sections later in the chapter.

 Follow the road around Zumpty island to a second balloon pad. Do not touch it unless you are ready for a boss fight, as one is waiting the moment you hit the other side. The boss is weak against flame, but will use group attacks every turn. Use Kathryn's group defense boosting ability to help hold out.

 Follow the roads south to reach the town of Humpty, where you will meet Towa, and get a quest to defeat the pirates on Udon Island.

 Sidequest: Saint Burst 

 If you visited Saint Burst in all the towns of El Quixote, and again in Zumpty and now here, she will give you a request defeat 5 Poppin machina.

 Head slightly north and then east to find a balloon pad to Udon island. Head south until you find a red combat token, which represents your target. Defeat these Outlaws, and then return to Humpty. From here, go to the hill on the southwest of the island, where there will be a red combat token that wasn't there before. Return to Humpty, and then to the hill, where you will discover the entrance to Seabed Temple. This dungeon is filled with machina, so you may want to make sure you have the Saint Burst quest before entering, and to equip electric spells for Aster.

 Navigate the Seabed Temple to arrive on Poppin island, and visit the town of Poppins to the southeast. There, you will end up in a boss battle against two machina. Defeat them, and then return to Humpty, where you will get a Chef's License. Head north to Foodticket, and into the Dragon's Pantry in the north.

 Sidequest: Eden Knight 

 You'll battle the Crimson Eyes you need here. Return to Eden when you have reached your quota.

 Dragon's Pantry is a simple maze. The dungeon features several plants that you can eat to heal the party 500 HP one time each, but they are all defended by red monster tokens. Take the following route: ignore the first three forks. At the T-junction, head north, and take the path to the southwest. Defeat the red token, and then hit the event token beyond. From there, head back to the path and continue to the northwest. Take the fork south, then west to the altar. Use the event token, and then head south to the King Squidman. Return to Humpty.

<p class="MsoNormal"> After a while, you will get a new assignment from Towa. Go back to the balloon pad to Udon, head northeast to find an event token, and then return to Humpty yet again. From there, return to Poppins via the Seabed Tunnel, which should be clear of enemies (although mind the purple cloud hidden behind the second mine cart. This cloud can be used to complete St. Burst's sidequest if you got it late).

<p class="MsoNormal"> At this point, return to Kalar Village via Bigbux. After the scene in town, head to the south woods, a new dungeon with powered-up Chapter 3 monsters. Head down the west path to find the Carbon Wood almost immediately. Return to Poppins via Humpty, where you will get in another boss fight. Be careful, this boss can easily kill your back-rankers. Bring Thunderstrike.

<p class="MsoNormal"> After the battle you will get your ship. With it, you can go all sorts of places, but not very many valuable places. You can only go so far north at this point in the game, and Aster will refuse to visit Fresh Fish Island quite yet. Make sure to stop off at Humpty's Melancholy Island (the southwest island) for Gurigura's Armor Break skill. While it's somewhat out of the way (it's probably better to go here later), you can also get Kathryn's Volley Fire technique from a port in west Eden.

<p class="MsoNormal"> At this point, the game gives you two objectives at the same time. This walkthrough will go to Fervor first. Head to port and go north up the platforms to the Sugarcube Ruins. Touch the event token, then the new combat token for a boss battle, and then enter the dungeon. Head south to the T-junction, then east, south, south, and east. Grab both event tokens, and head south down the previous fork. There is a healing spring to the east if you need it. Head into the room just a little west and south, and grab the event tokens. A combat token will block your way back out, so clear it and head west. Follow the path until you reach another side room with an event token, and then return to the path to reach the end of the dungeon. Defeat the boss monsters, which clears this objective.

<p class="MsoNormal"> For the second objective, take your ship to the island of Colopty (northwest of Humpty), where you will get new instructions.

<p class="MsoNormal"> Sidequest: Saint Burst 

<p class="MsoNormal"> Report to the church in Colopty for your reward from St. Burst.

<p class="MsoNormal"> Return to your ship and sail to the island of Haniho (two islands east).

<p class="MsoNormal"> Sidequest: Hanny Love 

<p class="MsoNormal"> Head northwest of Hanny Village to find a Hanny Love Hotel, which is out of the special clay hannies need to reproduce. To complete this quest, you will have to travel back to Lancelot, head to Pankarch, and head northeast to find a mountain path. Here, you will have to defeat the Doodle Coo Coo Pigeon, a megamonster. See the Collection page for strategies. After defeating the megamonster, find another Hanny Love Hotel beyond, which will give you the clay. Return to Haniho island's love hotel to complete the quest and receive an EXP reward.

<p class="MsoNormal"> There is a midboss in the middle of the island, a Double Hanny. The Hanny will always try to buff itself before attacking, so use Kathryn's Cancel it keep it in a loop. Head north from here to the hill, where you will get Riche's Healing 2 skill.

<p class="MsoNormal"> Sidequest: Beauty and Guilty, Part 4 

<p class="MsoNormal"> Find Guilty in the tent northeast of Hanny Village, southeast of the Double Hanny battle. He'll tell you Beauty has been kidnapped and taken to a temple in the north. After you defeat the Double Hanny, head northeast of its location to find the temple. Watch out for Super Hannies in here – you can probably handle them if you've picked up Gurigura's Armor Breaker, but they're not pushovers. Head to the northwest-most corner of the temple to find an event token. There are plenty of other things to find in the dungeon, just make sure to return to the tent when you're done to complete the sidequest.

<p class="MsoNormal"> Return to the trail, and you will come to another combat token, this time against two Double Hannies. Keep one of them pinned down with Cancel until it is destroyed (as Cancel will also circumvent its defence buffs). There's not much you can do with Riche but Healing 1 and 2, which is important since Kathryn's BP will be too busy to use First Aid.

<p class="MsoNormal"> Continue to Hannycide Mountain, and collect the event token. Return to Colopty, then to Humpty, where you will get instructions to go to Fresh Fish Island at last. Sadly, the closest working port to Fresh Fish is in Lionel. Unless you plan to do some mapping, teleport to Lionel and head west until you are near Abel, then south to Fresh Fish.

<p class="MsoNormal"> Sidequest: Lesbian Kalars 

<p class="MsoNormal"> Head southeast of Lionel port to a seemingly "dead end" port in El Quixote. Walk against the trees to the east and you will find a secret passage, which leads to an event token (there is also a megamonster). Check the token to meet the lesbian kalars. At this point, return to Poppins, where you will receive a double-headed dildo. Give it to the kalars for an EXP reward.

<p class="MsoNormal"> Sidequest: Wrecked Ship 

<p class="MsoNormal"> There is a wrecked ship in the extreme southwest corner of the world map, past Fresh Fish Island. Visit it. After doing so, go to Colopty, where you will be told about the ship's cargo. Return to the ship, then to Colopty for an EXP reward.

<p class="MsoNormal"> Head southeast to Mother Eve's ruins. There is a boss encounter just inside the door. From here, head up the northeast path to the altar. Grab the event token, proceed to the back of the ruins for the "wedding gift," and then walk back out to Fresh Fish Village.

<p class="MsoNormal"> Teleport to Humpty, and prepare for battle against Jabber, who is weak against fire. Jabber will eat his allies for HP once he is below 50% HP, but do not kill them, as he will eat one of your party members if his allies are dead, causing an instant game over! On a similar note, make sure to defeat him before he runs out of allies!

<p class="MsoNormal"> As usual, return to Eden, and then make sure you've completed all of the sidequests. Return to your home to end the chapter.

Chapter Five
Q: Can I capture the Captain Vanilla at the start of the chapter? A: No but Captain Vanilla's become generic enemies in the final chapter's red sea.

Q: I can't go through the forest. What do I do? A: Go back to Hamlet then to Aster's house. Then go to the Desert in Lancelot and defeat one of the orange ghost enemies (Nubobos). You may want to disable Gurigura's autokill (Or check the Bonus exp fight nodes nearby). Then go to the south west town of Safere. There'll be a scene with Ramius. Now you can go through the forest.

Q: I have Ophelia. What do I do now? A: Visit QD in Camelot, next go to Lancelot.

Q: Homeless side Quest (Chapter 5) A: East of Hamlet, up a small hill. You'll have to fight some plants to complete their quest.

Q: Eden Knight Side Quest (Chapter 5) A: Same as always. Return to Eden. You will have to kill Cockatrices this time.

Q: Search for the Grave Side Quest A: It's on Haniho Island from Chapter 4.

Q: Why does Hamlet have the best background music? A: Because it just does?

Q: How can i find the other switch ? A: The second switch does not have a ! circle around it like the first. It is located to the east of the three cells where you can find a girl, in a room with shelves on it. Go to the top left corner, by the shelf with cylinders on it, and the party will find a small button. With both triggers flipped, including the first switch past the water trap, the iron gate will open.

Q: How many of the 100 Landmarks can I have by the end of the chapter?

Boss fight tips:

- Against Bolonius: Don't take your time. He has assassinate, just like Gurigura does (which means instant death). It can miss however. Stacking endurance (which reduces abnormal status chance) may help? (untested)

- Against the final boss: She will divide herself near the end of her life, but there will still be only one target with the same HP. Don't take any chances to receive more damage than you can handle and finish her off ASAP.

Chapter Six
Q: I went to the Mirror Maze. What do I do now?

A: Go back to Central then scout the towns: Leftest, Lightning and Aubade.

Q: Why is Natal so hot?

A: You have good taste, commoner.

Q: Silent Side Quest:

A: Visit the churches in Hamlet, Horatio, Central, Leftest, Lightning and then Aubade.

Q: Insular old man in the northwestern most part of the map (reached with the ship):

A: After talking to him, talk to Ramius' father and then go back to talk to him. In Chapter 7, he will sell you the latest version of weapons for some characters, drone beetles and other stat enhancing consumables. Albeit at a very expensive price though.

Q: How many of the 100 Landmarks can I have by the end of the chapter?

Boss fight tips:

-Against Millet: Just equip Neo Strong slash and hack her away. Lower her defense (via Armor Breaker/Pulverizer) if you can. Don't take too long as she can still put the hurt on your party with her AoE attacks.

-Against the Black Knight: It is recommended to use Gurigura's Neo Assassinate on his humanoid pals before he starts guarding them. You should easily be able to take care of the Warrior guy on his left before he does this. Once you get rid of the Black Knight, the rest of his party should fall quickly. Keep in mind he has a tactician for buffs and a mage for healing.

-Against the Final boss: Hooo boy. Prepare to see a lot of death here. This guy can instantly kill a character with a strike dealing up to 6k dmg, and only Ramius can safely survive that at this point. He will talk before he does so, and seems to go for Riche first, so no Resurrection for you. Thankfully, that's his only attack and he will sometimes skip turns until he does so. Hope you've stocked up on healing, because you might need it. Otherwise, all out attack. Don't stop until he's dead!

Chapter Seven
Q: Natal Side Quest:

A: Collect all the pieces of the mirror fragments in the towers of Chapters 6 and 7. Eventually the story will send you to Humpty and then back to the Temple of Salt in Hamlet. Then back to Humpty.

Q: Impregnating the Saints:

A: Initiated after you've defeated the ex-pope. Over the course of the story, the Emperor of Central will tell you to see the Pope in Hamlet and the mission will start there. Laurent is in the abandoned Outlaw's hideout from Chapter 1, Burst is in the shrine located on Fresh Fish island and Silent is on the top floor of the Sky Tower.

Q: I went to the Outlaw hideout (Abandoned mine) but I couldn't find Laurent anywhere, where can I find her? A: You need to have met the 3 Saints first, before the mission starts (and finishing all 3 Saints Sidequests should do it). To know if you've started the quest, as you visit Central after those three Sidequests are done, new text will be prompted from Silent in Central.

Q: Sora's sidequest:

A: After you've met Sora in person (by visiting a level shop when Aster is above level 60), head to Stallion for the quest. Next head to the Nameless Shrine in Hamlet (to the southwest of the maze, must exit out the West side), get the eyeball, then return back to Stallion.

Q: How many of the 100 Landmarks can I have by the end of the chapter?

A: 100/100, obviously.

Q: Kong King island sidequest:

A: While avoiding most fights here (the monsters here can be vicious even at lvl 80), make your way to the Giant skull northeast of the Kong King Megamonster and you'll receive the quest. Next go talk to QD in Camelot. Return to the island once more to collect a piece of the skull. Teleport back to Lancelot and finish the quest by giving the piece to QD in Camelot. You'll receive a good amount of EXP.

Boss fight tips:

-The Supreme Commander will enrage with nearly any attack he does. Use Soothe slash to make this fight a lot easier.

-The last boss consists of 2 fights back to back, so come prepared. Soothe Slash is highly recommended and so is Cancel. Nothing too hard otherwise. You can equip Poison Plus on Gurigura to have an easier time with the second boss (takes out 20k per poison tick). You will get healed to max at the start of the second fight.