User blog:RottenBlock/Rance 4's Cut Content

Talking aloud to myself again to keep track of what I'm doing.
 * There are at least two cut monsters, both doodle style, which initially makes me suspect they weren't finished or were just sketches. One is the shoe-stealer from Mamanyonyo. The other actually has a polished attack CG, implying it may have been cut late in the process.
 * Ideally I'll work out which of these variables is used to place monsters in combat and I can check each monster I'm unsure about to double check that it's used. A lot of these names are really silly, I just don't remember them all. Use MONS_SET
 * The game is very large, there's probably a lot ot be said to just trawling through the map files, but there's just so many of them and the game isn't fresh in my mind. I'm not sure if I'll be able to give it a fair shake.
 * While I'm in the code I wouldn't mind looking up how the animations work to see if I can slow them down and tie them to the system clock, but I'm not sure I should do that without deliberately copying the methods used in a working Sys3 game (Rance 5?) and that's a bigger project as a whole.
 * Note to myself to restore my source code to a fresh decompile, I've made too many small changes to test shit to clean them up manually.