Talk:Takega Satsu/@comment-2602:306:C4CB:D670:F9CF:C461:D25A:9FFB-20171108203332/@comment-30776383-20171109015438

>Daibanchou in general is a good bit more popular in the west than it is in Japan.

This actually suprises me, considering I've found much more to Daibanchou in Japanese rather than in English, I figured most, if not every Alicesoft game (besides Sengoku Rance of course) was more popular in Japan then it is the west.

Then you have the hardcore 2D fighting game fans who aren't even apart of the Alicesoft community whatsoever somehow stumble across Big Bang Beat, the doujin fighter based off of Daibanchou featuring the characters from the School/District chapter. (this was how I coincidentally stumbled upon Daibanchou, and Alicesoft as a whole) They play Big Bang Beat, share it with their peers, and if they like well enough, look well into it and find out that it was based off an adult eroge, and what do they do from there?

It makes me wonder how much Big Bang Beat did for bringing more fans into the Alicesoft community, not that much perhaps, and probably more or less happened way more in Japan, than in the west I'd say.

About Hatsune and Satsu, their character designs alone gained them the sucess they deserved, so them being iconic is understandable.

Tiger Joe is a stand out design, but he himself just happens to outshine and be more popular than the game he came from.