User blog comment:FixSRwiki/100 or more problems with SR/@comment-31720212-20200102212301/@comment-26544499-20200102213137

I've played with thoughts of fixing the game, or at least making a super hard mode patch, but you'd end up having to radically change the game. For example, I'd probably removal vassals altogether, mod some skills (that reminds me, Shouting Charge doesn't work - it gives no battle rating bonus), and make huge edits to everyone's armies and scripted battles. The real pain would be modding out all of the infinite time exploits; by that time that you're done, it wouldn't be the same game any more.

Good points on the SAT Bonuses, I'll add that. It's probably deliberate to some degree, but it's annoyingly unexplained. It doesn't so much need a mod as it just needs an explanation.

Gon's clear should be trivial to fix, it's just a false that should be a true. Similarly, the missing dungeon item is pretty easy. The province is coded to have an item in its dungeon but it doesn't have a dungeon, so just make the game randomise one less dungeon final drop per playthough and delete the line of code that puts an item in that province.