Talk:Kichikuou Rance/@comment-27031093-20190411201649

I don't know where else to put this, but for clarification: Alicesoft was not on the verge of bankruptcy when Kichikuou Rance was released. The team had long, ambitious plans for the Rance games, but were conscious of the fact that the eroge industry was too niche to guarantee that they'd be around long enough to see all their ideas through to completion.

So while they weren't in financial trouble at the time, they had the foresight to realize that they potentially could end up being in some long before they were able to do everything they wanted to with the Rance series, which made them make Kichikuou Rance a pseudo-finale just in case. It was motivated by a fear of eventual bankruptcy, but not made while teetering on the edge of bankruptcy as I've seen many claim.

They went on to actually risk bankruptcy a few years later, as a result of spending too much money starting and stopping the development of three different attempts at making Rance 5, but were pulled out of it when Daiakuji ended up being a hit.