GalZoo Island:Character details

= Special Characters =

Leopold / レオパルド
Main character of the game. He's generally somewhat weak, and once you start getting other Monter Girls you probably won't use him too often, except for when you use the combination attack. You can greatly raise his stats with the correct equipment though.

Since he can't be removed from your party, you have to stick with him for all of the game.

Starting Level: 1.

Attacks:
 * 手加減攻撃
 * Uses: 73.
 * Comments: His standard attack. Weak overall. If used to defeat a Girl Monster, she will have one less heart afterwards when you try to capture her.


 * 従魔超突撃
 * Uses: 3.
 * Comments: A combination attack of sorts. Leo will call on all the girls currently on battle to attack the enemy. If certain girls are on the party at the time, they will produce a special attack instead.
 * Combinations:
 * Yama no Sachi (山のさち) + Umi no Sachi (海のさち).
 * Captain Vanilla (キャプテン バニラ) + Kusushi (クスシ).
 * Sketch (スケッチ) + Yamorin (やもりん).
 * KyanKyan (きゃんきゃん) + Sulphur (サルファ).
 * Yamorin (やもりん) + Valkyrie (バルキリー).
 * Sexy Knight (セクシーナイト) + Touko-chan (とっこーちゃん).
 * Konte (コンテ) + ChappuChappu (ちゃぷちゃぷ).
 * Nekomatamata (ねこまたまた) + Kaminari Daikou (雷太鼓).
 * Itamashii (言霊) + KameKo (カメ子) + Chouchin (ちょーちん).
 * Sour (サワー) + Hebi-san (へびさん) + Itamashii (言霊).
 * Valkyrie (バルキリー) + Battle Note (バトルノート) + Kaminari Daikou (雷太鼓).
 * ChappuChappu (ちゃぷちゃぷ) + Death-Ko (デス子, 2nd playthrough girl).
 * Touko-chan (とっこーちゃん) + 髪長姫 + 神風. (Sorry, don't know the names in Romaji. They are the other two 2nd playthrough girls besides Death-Ko).
 * Any two of the next: Maid-san (メイドさん), Zukappa (ズかっぱ) and Harimao (はりまおー).
 * Any two of the next: Sour (サワー), Frozen(フローズン), Magician(まじしゃん).

Captain Vanilla / キャプテン バニラ
The captain of the ship where you'll spend most of your time (aside from dungeons, that's it). Overall, she has a great HP growth, and her strenght is overall good, but not superb. You can increase her Attack with the fish items you can create with Kusushi, but the Pow##% items will eventually overcome this bonus.

Starting Level: 8.

Attacks:
 * 攻撃 / 攻撃2
 * Uses: 8.
 * Comments: Ice-based physical attack. Not much to say otherwise.
 * Upgraded Comments: Same as the standard, just increased power.


 * マグロアッパー / 黒マグロアッパー
 * Uses: 3.
 * Comments: Ice-based physical attack. Particularly stronger than her standard attack.
 * Upgraded Comments: Same as the standard, just increased power.

Combat Ability: Rare Item Drop
 * Raises the odds of rare items dropping. Unique to her.

Field Ability: Wall Breaker
 * Capable of breaking down crippled walls.

Resistances: Normal.

'''Obtained where? '''
 * Fight her at the entrance of the 3rd Dungeon (Cliff). Once defeated, she will automatically join you without the need of capturing her.

Upgrade Priorities: 
 * Her Combat Ability.

Kusushi / クスシ
A standard healer that has an uncommon attack. Her stats are fairly average. The item '毒玉' used in her second attack can be easilly created with her.

Starting Level: 16.

Attacks:
 * ヒーリング2 / ヒーリング3
 * Uses: 8.
 * Comments: Recovers HP by a good amount.
 * Upgraded Comments: Recovers HP by an even higher amount.


 * 毒玉投げ / 毒玉2個投げ
 * Uses: 8.
 * Comments: A physical attack. Damage increases by 5% roughly with each '毒玉' item in your inventory.
 * Upgraded Comments: Same as above, but increased damage overall.

Combat Ability: Growth Increase
 * Raises the EXP earned by 50%.

Field Ability: Poison Immunity
 * Allows you to walk over poison pools without taking damage.

Resistances: Normal.

Obtained where?
 * Fight her in the middle (Above water) of the 5th dungeon (Beach). Once defeated, she will automatically join you without the need of capturing her.

Upgrade Priorities: 
 * Probably her Healing 2 to Healing 3. Upgrade her attack if you have a lot of Poison balls to deal major damage.

= Dungeon 1 (Forest) Girl Monsters =

Kyan Kyan / きゃんきゃん
Your standard bunny-girl. Her use in battle is mostly miscellaneous becauses she possess no actual attacks.

Starting Level:  1.

Attacks:
 * 遊んで / もっと遊んで
 * Uses: 10.
 * Comments: Has a 60% chance of paralysing an enemy.
 * Upgraded Comments: Same as above, but 80% instead.


 * 防御付与1 / 防御付与2
 * Uses: 10.
 * Comments: Raises your defense.
 * Upgraded Comments: Raises your defense even more.

Combat Ability: Growth Increase.
 * Increases EXP earned by 50%.

Field Ability: M Search.
 * Press the M key to get into a random battle.

Resistances: Strong to Fire and Darkness.

Obtained where?
 * She's at the very start of the dungeon. You'll see her directly to your left as you enter. Defeat her without too much trouble and rope her.

Upgrade Priorities: 
 * Combat Ability.
 * Upgrade her first attack.
 * Resistances, if you are keeping her in your party. Or evasion.

Maid-san / メイドさん
The first healer you'll ever see, and will probably stick with you for a good while. Her combat ability will give a small edge in battle, and her HP Regen bonuses are nice, but generally not enough. Since she lacks Healing 3, you'll eventually replace her most probably.

Starting Level: 1.

Attacks:
 * ヒーリング1 / ヒーリング2
 * Uses: 8.
 * Comments: Restores some HP.
 * Upgraded Comments: Restores some more HP.


 * メイド切り / メイド切り改
 * Uses: 5.
 * Comments: Physical attack, and gives you a small HP Regen bonus.
 * Upgraded Comments: Stronger than its standard counterpart.

Combat Ability: Attack Gift.
 * Increases your Attack at the start of a battle.

Field Ability: Poison Immunity.
 * Allows you to walk over poison pools without taking damage.

Resistances: Normal.

Obtained where?
 * From the start of the dungeon, go right to a farm-like place. Watch two events and then you'll be able to fight her. Defeat and rope her.

Upgrade Priorities: 
 * Upgrade her Healing.

Yamorin / やもりん
A standard fighter that you'll probably keep with you for a good while due to her Mushroom Immunity.

Starting Level: 2.

Attacks:
 * キック / 連続キック
 * Uses: 7.
 * Comments: A standard physical attack.
 * Upgraded Comments: Stronger physical attack.


 * ハイキック / SPハイキック
 * Uses: 3.
 * Comments: A stronger physical attack.
 * Upgraded Comments: Even stronger.

Combat Ability: Recovery Gift.
 * Restores a small amount of HP every round.

Field Ability: Mushroom Immunity.
 * Allows you to step on Mushrooms without losing party members.

Resistances: Weak to Ice and Light.

Obtained where?
 * First, you must have KyanKyan and Maid-san with you. Walk through the two poison pools around the farmhouse where you got Maid-san, then you'll run into some mushrooms. You will lose both Girl Monsters before reaching her, but an event with Kira will restore them. Fight her and rope her.

Upgrade Priorities: 
 * You might want to normalize her resistances, otherwise, focus on attacks.

= Dungeon 2 (Statue of Freedom) Girl Monsters =

Sketch / スケッチ
Not the greatest of warrios, but her Combat and Field abilities are fairly nice. Plus, if she's with you when you have lunch inside a dungeon, she will draw a dog that you will eventually fight as an enemy in that dungeon, giving a fixed 150 EXP (regardless of level).

Starting Level: 4.

Attacks:
 * Bえんぴつ攻撃 / Hえんぴつ攻撃
 * Uses: 9.
 * Comments: Simple physical attack, plus gives an Attack bonus.
 * Upgraded Comments: Stronger version of the above.


 * 攻撃付与1 / 攻撃付与2
 * Uses: 4.
 * Comments: Gives you an Attack bonus.
 * Upgraded Comments: Higher bonus.

Combat Ability: Combat Intelligence.
 * Scans the enemy for weaknesses.

Field Ability: Scout Eyes.
 * Displays enemies and foraging points on the map.

Resistances: Weak to Fire.

Obtained where?
 * Once you encounter the enemy with 8000 HP on the far-right side of the dungeon, Sketch will either appear as a random encounter or also as an event around the right sector.

Upgrade Priorities: 
 * Up to the player.

Sexy Knight / セクシーナイト
A pretty nice fighter, whose second skill is next to incredible. She'll probably be in your party (active or not) most of the time.

Starting Level: 4.

Attacks:
 * 剣で攻撃 / 火炎切り
 * Uses: 8.
 * Comments: Physical attack.
 * Upgraded Comments: Physical attack with Fire properties.


 * 背水の陣 / 背水の陣2
 * Uses: 2.
 * Comments: Raises your Attack power by 50%.
 * Upgraded Comments: Raises your Attack power by 200%. (Yes, two-hundred.)

Combat Ability: Money Happines.
 * Increases the amount of money received from enemies.

Field Ability: Wall Breaker.
 * Capable of breaking down crippled walls.

Resistances: Weak to Ice and Thunder.

Obtained where?
 * Go around the dark areas of the dungeon and she'll eventually show up. You can fight her, but in order to be able to rope her, you need to use one of the bombs with a sparkle in them (can be found foraging around the right side or creating some with Kusushi). Defeat and hope you rope her in your first try, otherwise you'll need more bombs.

Upgrade Priorities: 
 * Her second attack.

Sour / サワー
The first mage you'll ever see. Her skills aren't the best, and her Combat Ability won't be put to much use unless your party consists mostly of mages. At noon you will recieve 5 coal for having her in your party.

Starting Level: 4.

Attacks:
 * 炎の矢 / ファイヤーレーザー
 * Uses: 5.
 * Comments: Magical attack with Fire property.
 * Upgraded Comments: Stronger than the standard counterpart.


 * 雷の矢 / ライトニングレーザー
 * Uses: 5.
 * Comments: Magical attack with Thunder property.
 * Upgraded Comments: Stronger than the standard counterpart.

Combat Ability: Magic Gift.
 * Increases your Magic Power at the start of a battle.

Field Ability: Avoid Surprise Attacks. Avoid trap doors.
 * Makes it so enemies won't get to attack you first.
 * Allows you to pass over trap doors.

Resistances: Strong to Fire and Ice. Weak to Light and Dark.

Obtained where?
 * Every time you take one of the 'automatic' roads along the sides of the dungeon, she will show up and fight you, only to run away almost immediately. After the 4th visit (unless you are on a new game+ and you managed to defeat and rope her; note she has 8 hearts), Valkyrie will appear and make her join you.

Upgrade Priorities: 
 * None come to mind.

= Dungeon 3 (Cliff) Girl Monsters =

Yama no Sachi / 山のサチ
She's a standard fighter with a generally useless second skill. In the long run however, she can become quite the powerhouse, especially if the enemy is weak to Light. (On a personal note, she's my favorite girl for some reason.)

Starting Level: 8.

Attacks:
 * 光の斧 / 光の斧連撃
 * Uses: 8.
 * Comments: Physical attack with Light property, plus gives an Accuracy bonus.
 * Upgraded Comments: Stronger than before.


 * 命中付与 / 命中付与2
 * Uses: 3.
 * Comments: Raises your Accucary.
 * Upgraded Comments: Stronger raise.

Combat Ability: Magic Gift.
 * Increases your Magic Power at the start of a battle.

Field Ability: Mushroom Immunity.
 * Allows you to step on Mushrooms without losing party members.

Resistances: Strong to Dark.

Obtained where?
 * Found in the green, south-west corner of the map. First, defeat the guys with the magnets until Plupet appears right before the entrance into the green area. Buy the piece of paper that has the 7 on it (500G) and then step into the green area. People say to use a Spray Can to aviod random encounters as you move north-west to find her around the corner, defeat and rope her.

Note: If you're playing in the Hard Mode (either A or B), there will be nothing in the shop. To buy the 7-Paper, you have to defeat some more guys with the magnets. After that, visit the deck and Plupet's shop will appear there.

I'm not quite sure why some suggest the Spray Can (As I was once able to get to her even after some encounters), but just take the safe route and do it that way.

Upgrade Priorities: 
 * First attack.

Kameko / カメ子
"Turtle Child" if you wonder. She has high HP overall but a dire weakness to fire. Her counter ability is useful for the most part, but otherwise, she's your standard character.

Starting Level: 8.

Attacks:
 * カメっ子パンチ / 怒りカメ
 * Uses: 8.
 * Comments: Physical attack with Fire property. Gives you a Defense bonus.
 * Upgraded Comments: Stronger version.


 * 物理カウンター / 物理カウンター2
 * Uses: 2.
 * Comments: Reflects the next Physical attack to the enemy.
 * Upgraded Comments: Same as above, just a higher return.

Combat Ability: Regen Gift
 * Restores a small amount of HP every round.

Field Ability: Collector
 * Able to harvest more items from random foraging points.

Resistances: Weak to Fire and Dark.

Obtained where?
 * Found in the south-east corner of the dungeon. There are two ways to approach her, from the south and from the west. Approach her from the west (you need to break down a wall for this), defeat her and before you get to rope her, she will run away to the east into a dead-end. Fight her again and you should be able to rope her this time.

Upgrade Priorities: 
 * None come to mind.

Konte / コンテ
A spirit like girl. She uses dark type attacks and her second skill can read the mind of enemies. It's useful when upgraded as it shows their statistics.

Starting Level: 8.

Attacks:
 * アンコク / チョウアンコク
 * Uses: 9.
 * Comments: Magical attack with dark property. Gives a bonus to Magic Power.
 * Upgraded Comments: Just stronger.


 * リーダー / 千里眼
 * Uses: 15.
 * Comments: Reads the mind of the enemy. (Read: Worthless.)
 * Upgraded Comments: Scans the enemy's HP, weaknesses, etc.

Combat Ability: Status Effect Immunity
 * Makes you immune to all status effects.

Field Ability: Poison Immunity. Avoid trap doors.
 * Allows you to walk over poison pools without taking damage.
 * Allows you to walk over trap doors.

Resistances: Weak to Light.

Obtained where?
 * Go into the graveyard and try to reach the end. You will lose characters while in here (and you can't avoid it), how many depend on your path (I've ALWAYS lost at least one). Reach the end to fight her or she will show up randomly, however, when you defeat her, you won't be able to rope her.

Leave the dungeon and talk to Kusushi who will allow you to make a new, third kind of rope. Make one or two and go back to fight her, using this new rope.

Upgrade Priorities: 
 * Well, you can upgrade her 2nd attack to make it at least useful...

= Dungeon 4 (Pyramid) Girl Monsters =

Chouchin / ちょーちん
You could call her a magical tank, if only because of her magical counter. Otherwise, she's fairly useless for the most part.

Starting Level: 12.

Attacks:
 * 光の矢 / グレイトライト
 * Uses: 10.
 * Comments: Magical attack with Light property. Gives a bonus to Magic Defense.
 * Upgraded Comments: Stronger than above.


 * MGカウンター / MGカウンター2
 * Uses: 2.
 * Comments: Reflects the next Magical attack to the enemy.
 * Upgraded Comments: Higher return than before.

Combat Ability: Defense Gift.
 * Increases your Defense at the start of a battle.

Field Ability: Avoid Surprise Attacks.
 * Makes it so enemies won't get to attack you first.

Resistances: Strong to Light. Weak to Dark.

Obtained where?
 * As you begin, take the first set of stairs to your right and go up to see an event with her. Eventually, you'll get to see a scene of her being tortured. Once that's through, she will appear as a random encounter. Defeat and rope her.

Upgrade Priorities: 
 * None come to mind.

Frozen / フローズン
Similar to Sour in that she is a magical Girl Monster, just deeply attached to Ice.

Starting Level: 12.

Attacks:
 * 氷雪吹雪 / シベリア
 * Uses: 5.
 * Comments: Magical attack with Ice property.
 * Upgraded Comments: Stronger version.


 * Sレーザー / スノーレーザー
 * Uses: 3.
 * Comments: A stronger Magical attack with Ice property.
 * Upgraded Comments: Even stronger version.

Combat Ability: Recovery Gift.
 * Restores a small amount of HP every round.

Field Ability: M Search.
 * Press the M key to get into a random battle.

Resistances: Strong to Ice. Weak to Frre.

Obtained where?
 * You can encounter her randomly during the dungeon, but I suggest you simply run away, as you won't be able to rope her just yet.

Once you get past the third mirror and find her dog, then you will be able to capture her. She can either show up in a random encounter, or in an event in a room inside the third mirror area.

Upgrade Priorities: 
 * None come to mind.

Nekomatamata / ねこまたまた
She would just your standard fighter, but her second ability is a Godsend. As a note, she will run away several times, the first time she will return by herself eventually. The second time (after you get her ready for the first H-scene), you will get an event of her alone in the first dungeon, at which time you must go and rescue here (It's also an H-scene, so plan accordingly). Plus, admit it, the way she shows up for the first time is just awesome. Licking her bloodied nails with a floor full of Bill Gates...

Starting Level: 12.

Attacks:
 * 引っ掻いた / 引っ掻いた2
 * Uses: 10.
 * Comments: Physical attack with Thunder property. High critical rate.
 * Upgraded Comments: Stronger version.


 * 応援 / 応援応援
 * Uses: 3.
 * Comments: Increases the number of attacks of your other Girl Monsters by 1.
 * Upgraded Comments: Same as above, but gives 2 uses instead of 1.

Combat Ability: Combat Intelligence.
 * Scans the enemy for weaknesses.

Field Ability: Mushroom Immunity.
 * Allows you to step on Mushrooms without losing party members.

Resistances: Weak to Ice and Light.

Obtained where?
 * After you go through the second mirror, you'll trigger an event with her. She will then show as a random encounter. Defeat and rope her.

Upgrade Priorities: 
 * Her second attack.
 * Her first attack.

= Dungeon 5 (Beach) Girl Monsters =

Chappu Chappu / ちゃぷ ちゃぷ
Honestly, she gives me the creeps. Plus, she's also suicidal to boot. However, she's one of the only three Girls who allows you to go underwater (one being a pain to get and not necessary, the other is sort of risky), so you will HAVE TO use her.

Starting Level: 16.

Attacks:
 * 硫酸水 / 濃い硫酸水
 * Uses: 10.
 * Comments: Physical attack with Ice property.
 * Upgraded Comments: Stronger version.


 * 津波 / 57年津波
 * Uses: 2.
 * Comments: Strong Physical attack with Ice property, but also hurts your team.
 * Upgraded Comments: Stronger version.

Combat Ability: Status Effect Immunity
 * Makes you immune to all status effects.

Field Ability: Underwater Movement.
 * Allows you to move underwater.

Resistances: Weak to Fire and Thunder.

Obtained where?
 * She's right at the entrance. HOWEVER, she won't fight you unless you have less than 50% of your max HP. If you fail to rope her sucessfully, she will become a random encounter.

To get your HP down to half without problems, just bring no food with you, which will drop you to 50% after 12 PM.

Upgrade Priorities: 
 * Maybe get her Combat Ability.

Zukappa / ズかっぱ
Your second healer and a swimmer as well. Her second attack is rather weak, but once upgraded, it can be an insta-KO skill.

Starting Level: 16.

Attacks:
 * ヒーリング2 / ヒーリング3
 * Uses: 5.
 * Comments: Restores your HP by a fair amount.
 * Upgraded Comments: Restores even more HP.


 * 葉っぱビンタ / しりこだま
 * Uses: 8.
 * Comments: Physical attack with Light property.
 * Upgraded Comments: Same as above, but this one can insta-KO the enemy sometimes.

Combat Ability: Combat Intelligence,
 * Scans the enemy for weaknesses.

Field Ability: Underwater Momvement.
 * Allows you to move underwater.

Resistances: Weak to Thunder.

Obtained where?
 * Wait until it's Night and she'll appear as an event on the left side, right near the first boat you can take. Afterwards, she will appear as a random encounter. If it gets TOO late, I suggest you give up or you might very well be digging your own grave.

Upgrade Priorities: 
 * Healing 2 to Healing 3.

Umi no Sachi / 海のサチ
She's cute if you ask me. She's kind of a secret character, as you don't have to get her and yet not jeopardize your game by having Elina capture her and giving you a game over. Her first attack (You just can't say no to her "Osakana Sooodo!" now can you?) once upgraded will give you a small bonus for all six categories though. Otherwise, she's nothing too impressive.

Starting Level: 16.

Attacks:
 * おさかなソード / 魚類万歳
 * Uses: 6.
 * Comments: Physical attack.
 * Upgraded Comments: Physical attack. Gives you a slight bonus to all stats.


 * 魔法付与 / 魔法付与2
 * Uses: 5.
 * Comments: Gives you a bonus to Magic Power.
 * Upgraded Comments: Stronger version.

Combat Ability: Magic Gift.
 * Increases your Magic Power at the start of a battle.

Field Ability: Underwater Movement.
 * Allows you to move underwater.

Resistances: Strong to Ice and Dark.

Obtained where?
 * In the underwater area of the dungeon, go to the far north-west to see the lower entrance to the temple. The trick here is that you need four Girl Monsters in child form with you to enter (actively in your party I mean). You can make use of the 'Kindergarden Hats' (The orange ones that look like construction helmets) to keep a Girl in child form, or get three girls ready for an H-scene plus Nekomatamata. H them one after the other and make sure you also get Nekomatamata (effectively H'ing two girls on the same day) so you get all four, though this takes some planning ahead and spare days. And of course, remember you need Zukappa or ChappuChappu as child to be able to swim.

Once that's done, go inside. Once you are in front of Umi no Sachi, you can dismiss your child Girls if you have grown up Girls in your party resting to fight her without too much trouble. Defeat and rope her.

Upgrade Priorities: 
 * Her first attack.

= Dungeon 6 (Foggy Forest) Girl Monsters =

Hebi-san / へびさん
Interesting quirk with her. If she's actively in your party and you encounter one of those eyeball enemies (I call them Beholders), they will sacrifice themselves to give their "queen" more exp (this effect won't work while she is in child form). Otherwise, she's pretty generic.

Starting Level: 20.

Attacks:
 * 噛みつき / 噛みつき2
 * Uses: 9.
 * Comments: Physical attack with Thunder property. Gives an Attack bonus. Chance to stun.
 * Upgraded Comments: Stronger version.


 * 魔法付与 / 魔法付与2
 * Uses: 3.
 * Comments: Gives you a Magic Defense bonus.
 * Upgraded Comments: Stronger version.

Combat Ability: Defense Gift.
 * Increases your Defense at the start of a battle.

Field Ability: M Search.
 * Press the M key to get into a random battle.

Resistances: Strong to Thunder. Weak to Fire.

Obtained where?
 * She will first appear as a random encounter, but you won't be able to rope her. Eventually, an event will appear at the end of a long, winding tunnel along the north-east section of the dungeon. After the event involving her, Elina and 女殺し (The flying weird baby), she will be capturable.

Upgrade Priorities: 
 * None come to mind.

Itamashii / 言霊
A generic fighter you could say. Good for getting extra cash and for killing Hanawas when you are hunting them. Plus, her voice bothers me... Or at least, her singing attacks.

Starting Level: 20.

Attacks:
 * 愛の歌 / 激愛の歌
 * Uses: 8.
 * Comments: Physical attack with Dark property that might paralyze. Deals extra damage to Hanawas.
 * Upgraded Comments: Stronger version.


 * 解除無効 / 解除無効X
 * Uses: 5.
 * Comments: Gives a good percentage to block debuffing from enemies.
 * Upgraded Comments: Even higher chance.

Combat Ability: Money Happiness.
 * Increases the amount of money received from enemies.

Field Ability: Scout Eyes.
 * Displays enemies and foraging points on the map.

Resistances: Weak to Thunder.

Obtained where?
 * To be sure, find a poster of her lying around the dungeon. Then ho through the cave in the western part of the dungeon (Note you will take damage with every step here). Once you reach the other side of the forest, you will see her. Defeat and rope her.

Upgrade Priorities: 
 * Second skill. It's invaluable if you are fighting the optional bosses in ika's palace.

Magician / まじしゃん
Another standard mage, but with a nice Combat Ability. Otherwise, she's nothing new.

Starting Level: 20.

Attacks:
 * 火爆破 / ファイヤーレーザー
 * Uses: 6.
 * Comments: Magical attack with Fire property.
 * Upgraded Comments: Stronger version.


 * グレイトライト / 白色破壊光線
 * Uses: 2.
 * Comments: Magical attack with Light property.
 * Upgraded Comments: Stronger version.

Combat Ability: Full Gift.
 * Increases all Stats at the start of a battle.

Field Ability: Collector
 * Able to harvest more items from random foraging points.

Resistances: Weak to Thunder.

Obtained where?
 * You will get three random events first of her 'stalking' Leo. Afterwards, she will attack you. If you fail to rope her, she will retreat to a random spot in the forest, so look for any heart events and finish roping her.

Upgrade Priorities: 
 * Get her Combat Ability.

Hazure Onna / はずれ女
HIGHLY recommended not captuing her as she will force herself into your party, kicking one member out and weakening your team with her horrible stats and weaknesses.. Her HP is the lowest of the game, is weak to everything, and her skills doesn't do anything at all.

Starting Level:  20.

Attacks:
 * SEX / G-SEX
 * Uses: 99.
 * Comments: Does nothing at all.
 * Upgraded Comments: Same.


 * SEX / X-SEX
 * Uses: 99.
 * Comments: Does nothing at all.
 * Upgraded Comments: Same.

Combat Ability: Money Happiness.


 * Increases the amount of money received from enemies.

Field Ability: None

Resistances: Weak to Fire, Ice, Thunder, Light, Darkness.

Obtained where?
 * At the north part of the dungeon, beyond the plant monster. There is a star event which Kira warns you about her before opening the passage to a heart event.  Capture at your risk.

Upgrade Priorities:  Strictly all elementals, but you shouldn't be investing time at her at all. If you want a full elemental resistance, use KyanKyan instead. It's just best to turn her into a child and put a Kindergarten Hat on her since she won't jump into your party as a child.

= Dungeon 7 (Great Wall) Girl Monsters =

Touko-chan / とっこーちゃん
Generic, 'nuff said. (Seriously.)

Starting Level: 24.

Attacks:
 * 攻撃 / 攻撃2
 * Uses: 15.
 * Comments: Physical attack.
 * Upgraded Comments: Stronger version.


 * 全力攻撃 / 滅殺
 * Uses: 2.
 * Comments: Physical attack.
 * Upgraded Comments: Stronger version.

Combat Ability: Hit Gift.
 * Increases your Accuracy at the start of a battle.

Field Ability: Wall Breaker.
 * Capable of breaking down crippled walls.

Resistances: Strong to Ice. Weak to Dark.

Obtained where?
 * Fight her around three events inside the dungeon. Defeat and rope her in the last one.

Upgrade Priorities: 
 * None come to mind.

Harimao / はりまおー
Another healer, but with a good fighting skill. At 8pm she will remove sickness from all of your female monsters free of charge.

Starting Level: 24.

Attacks:
 * ヒーリング2 / ヒーリング3
 * Uses: 8.
 * Comments: Recovers a good amount of HP.
 * Upgraded Comments: Recovers even more HP.


 * 針攻撃 / 針攻撃2
 * Uses: 8.
 * Comments: Physical attack with Light property, might Paralyze the enemy. Gives a Regen bonus.
 * Upgraded Comments: Stronger version.

Combat Ability: Magic Defense Gift.
 * Increases your Magic Defense at the start of a battle.

Field Ability: Poison Immunity.
 * Allows you to walk over poison pools without taking damage.

Resistances: Weak to Ice.

Obtained where?
 * In the north-west part of the map, inside the only building there. Go and talk to her with a sick girl (Sick, not tired). Fight and rope her.

Upgrade Priorities: 
 * Healing 2 to Healing 3.
 * Possibly her second attack.

Sulphur / サルファ
If you upgrade her second attack, it will most of the time insta-KO the enemy, but otherwise, she's pretty generic.

Starting Level: 24.

Attacks:
 * 攻撃 / すばやい攻撃
 * Uses: 10.
 * Comments: Physical attack with Darkness property.
 * Upgraded Comments: Stronger version.


 * 急所狙い / 暗殺
 * Uses: 2.
 * Comments: Physical attack. Might insta-KO the enemy.
 * Upgraded Comments: Stronger version, higher chance to eliminate the enemy.

Combat Ability: Combat Intelligence.
 * Scans the enemy for weaknesses.

Field Ability: Scout Eyes.
 * Displays enemies and foraging points on the map.

Resistances: Strong to Fire.

Obtained where?
 * Inside a house around the south-east area of the dungeon. Defeat and rope her.

Upgrade Priorities: 
 * Her second attack.

= Dungeon 8 (Volcano) Girl Monsters =

Valkyrie / バルキリー
A good fighter overall. But if you use Sexy Knight a lot, I suggest you stay clear, because if you trigger Sexy Knight's second skill and Valkyrie uses her first one, you can say goodbye to your Attack bonus. Otherwise, nothing amazing.

Starting Level: 30.

Attacks:
 * 手刀 / 破鉄手刀
 * Uses: 5.
 * Comments: Physical attack. Gives a bonus to Attack Power.
 * Upgraded Comments: Stronger version.


 * 衝撃パンチ / 特大衝撃パンチ
 * Uses: 3.
 * Comments: Physical attack that ignores the enemy's defense.
 * Upgraded Comments: Stronger version.

Combat Ability: Status Effect Immunity.
 * Makes you immune to all status effects.

Field Ability: Avoid Surprise Attacks.
 * Makes it so enemies won't get to attack you first.

Resistances: Normal.

Obtained where?
 * At the start of the dungeon. Leave the passage you begin and go around your business, eventually, you should see her heart event pop back inside the tunnel. Alternatively, I believe she also fights you randomly.

Upgrade Priorities: 
 * If you are interested, her Combat Ability. Otherwise, nothing comes to mind.

Kaminari Daikou / 雷太鼓
"Thunder Drum" if you wonder. She's basically a mage that likes Thunder too much, but her paralyzing probabilities are of some use. She also annoys you through a good deal of the game...

Starting Level: 30.

Attacks:
 * 雷撃 / 電気ショック
 * Uses: 8.
 * Comments: Magical attack with Thunder property. Might paralyze.
 * Upgraded Comments: Stronger version.


 * Lレーザー / メタルライン
 * Uses: 2.
 * Comments: Magical attack with Thunder property.
 * Upgraded Comments: Stronger version.

Combat Ability: Status Effect Immunity.
 * Makes you immune to all status effects.

Field Ability: M Search.
 * Press the M key to get into a random battle.

Resistances: Strong against Thunder.

Obtained where?
 * Disable the red stars in the dungeon. One in the south-west, the north-west and finally north-east.

You need a Wall Breaker for the first two and she will fight you at every spot, and on the last one she will join you.

Upgrade Priorities: 
 * None come to mind.

Battle Note / バトルノート
The best support character you can find. Her second skill is also a Godsend, plus she has a Combat Ability to support it. Her Field Ability is needed in the last dungeon. Plus, her clothes are just awesome. And there's something about her pink underwear... She's cute and awesome, period.

Starting Level: 30.

Attacks:
 * 攻撃 / 攻撃2
 * Uses: 6.
 * Comments: Physical attack.
 * Upgraded Comments: Physical attack.


 * 戦術指示 / 戦術指示2
 * Uses: 2.
 * Comments: Gives a 5% bonus to all stats.
 * Upgraded Comments: Same as above, but a 10% bonus.

Combat Ability: Full Gift.
 * Increases all Stats at the start of a battle.

Field Ability: Trap Immunity.
 * Allows you to step on traps without losing party members.

Resistances: Normal.

Obtained where?
 * Capture Kaminari Daikou and Valkyrie first, then go to the middle of the dungeon (Careful of the baby in the enemy encounters, I suggest you simply use Sprays around here). Defeat her.

Upgrade Priorities: 
 * Her second skill.
 * Her Combat Ability.

= Extra 2nd Playthrough Characters =

As of 1.01, Rapunzel, Kamikaze, and Death-ko has the scout eyes Field Ability and a Combat Ability of giving an additional 50 experience after a fight. The Combat Ability is not affected by exp multipiers such as the ocarina or child-status.

Long hair princess/Rapunzel / 髪長姫
A very durable and devastating character. She has the second highest strength of the game and a large HP growth to go with it. As a bonus, she has resistance to all elements (not light or darkness). She is very straight-forward to play with in any dungeon.

Starting Level:  20.

Attacks:
 * ヘアーニードル
 * Uses: 5.
 * Comments: A standard attack with a high damage cap. The fact that her strength growth is phenomenal makes this move very damaging.


 * 髪縛
 * Uses: 2.
 * Comments: It deals the same amount of damage as ヘアーニードル except it has a higher damage cap and has a 70% chance of paralyzing.

Combat Ability: 

Field Ability: None

Resistances: Strong to Fire, Ice, and Thunder

Obtained where?
 * Random encounter in any dungeons or in Ike's Palace.

Upgrade Priorities:  You cannot upgrade her unfortunately.

Death-ko / デス子
Both of her skills can deal major damage due to high strength and cause status effects. However she is woefully low in skill uses and have the second lowest HP of the game. Because of her inadequate skill uses, she's better to serve as a skirmisher with Nekamatamanta's second skill to keep her skills up.

Starting Level: 20.

Attacks:
 * 死神の鎌
 * Uses: 3.
 * Comments: A standard attack with a high damage cap. The fact that her strength growth is phenomenal makes this move very damaging. It also has a 50% chance to paralyze.


 * 魂抜き
 * Uses: 2.
 * Comments: This moves deals a bit less damage than her first but has an 80% chance of instant death.

Resistances: Strong to Fire, Ice, and Darkness. Weak to Light.

Obtained where?
 * Random encounter in any dungeons or in Ike's Palace.

Upgrade Priorities:  You cannot upgrade her unfortunately.

Kamikaze / 神風
She has the highest strength of the game and great HP as well. Place the strength percentage items on her right away. A great character to use with Sexy Knight's second skill.

Starting Level: 20.

Attacks:
 * 光の矢
 * Uses: 4.
 * Comments: A standard light based attack but Kamikaze's natural strength allows it to deal a lot of damage. Has a 20% chance to paralyze.


 * 闇の矢
 * Uses: 4.
 * Comments: It's the same attack but of darkness instead.

Resistances: Strong to Fire

Obtained where?
 * Random encounter in any dungeons or in Ike's Palace.

Upgrade Priorities:  You cannot upgrade her unfortunately.