User blog:RottenBlock/System 1 Hang-up

So far, Sys0Decompiler has been outputting in katakana, because that's what's actually stored in data, but Google Translate balks at that and it would be nice to give human translators the option. I'm still on break from this, but once I'm back, I'm going to put out a new version soon that will allow you to specify what character set you want the decompiler to use, defaulting to hiragana. Bear in mind that this will probably be limited to only the katakana to hiragana conversions already supported by TTSys (it does this when outputting in hankaku, I'm not entirely clear on why only certain characters get the treatment given my limited understanding of the language).

Meanwhile, the compiler will have to be programmed to automatically process the supported hiragana to katakana conversions for the game to use as intended.