Thread:Velt211/@comment-2003:D6:4722:2E2A:DD17:3F8A:F36C:2C58-20190924042015/@comment-40164738-20190928143110

I wouldn't call myself a "fan", but I did grow up on nintendo systems. Thus it will always be stuck to my childhood. I've had a sonic gaming phase as well, but not originals, mostly whatever I could emulate and the collections for PS2. It helped that KEGA was a good emulator even back then. Sonic platforming can feel great, but I've always felt that the level design itself isn't always top notch, either it slows you down in some levels or you go through it in half a minute. But I do remember playing some levels which found the perfect mix of it. SMB 1 is simple as hell, but can be tricky considering it has no continues. A full run takes some careful (or practiced) play and it's very likely you'll try to speed past the older levels. Ofcourse you can use a warp pipe, but that ruins the fun the first time around. Japanese SMB2 is actually surprisingly difficult, but in the kind of early difficult way, no need to redo the entire game anymore though. I find it hard to say if sonic 1/2 are better, they are too different to me. Do keep in mind that SMB3 is an NES game, so hardware wise it's an unfair comparison. The SNES port just changes the graphics. SMB world is very basic in some ways, but it does control really well (even better in PAL, shorter time for full speed jump) and the level design got more varied. That's the reason it, with 64, are the Mario skillgames of choice. Difficulty depends, Mario tends to hide difficulty in optional things, this way young children can playthrough the game normally and anyone older could try and find the secrets and optional levels. Where as with early Sonic the only secrets I remember where the chaos emeralds and the challenge with them was knowing where they were (in 3 atleast with the big rings) and not fucking up the minigame. I enjoy both series, though later Sonic certainly get a lot harder to enjoy than later Mario. Guess playing it safe works out better with platformers, see Mania's success. The arcade is essentially a 4 screen basic platformer, the USA/pal versions being "harder" to complete because they both used a setup which required you to beat DK 3 times to see all the content. screen order was mixed, Japan just did 1,2,3,4 where US did 1,4 - 1,3,4 - 1,2,3,4 - 1,2,1,3,4 and finally 1,2,1,3,1,4. Cycle 3 shows everything, game also gets harder with every cycle (up to 3 I believe). This way it's actually surprisingly hard, probably to get quarters. The RPGs are interesting "easy" RPGs, generally allowing you to press buttons during attacks for extra or less damage. Paper mario (only played N64) has some extra button combo's for special moves. All moves have a base damage though. They have small stats and are much more about managing health and damage output, especially with harder optional fights. They might be fun if you are into Mario or easyish RPGs, they aren't world shatteringly good like some people would like you to think. Probably a reseller then, got to check their website. Sure, I guess you can't judge a book by its cover. But I highly doubt all those people have similar issues. Either way, if they feel comfortable, who am I to whinge about them?

I played EQ2 later, but some family members played it at launch. It was interesting seeing people die from crafting badly, it actually hurt you. Also fish flying over land, but that was probably a bug. It's a shame everything had to go the way of WOW. it's not a bad MMO, but variety in a genre is a good thing. Kefka's pretty much just an evil insane nihilist for the first part of the game and lucks into world destroying power. Ofcourse instead of doing anything interesting with it, he just destroys the world and builds a giant tower which fires lasers randomly (or did he do it? been a while). What was even the point of the first half of the plot? World building just for the world to get destroyed? Kefka kind of ruins the story part of that game.

It's one of the few Dutch systems, so I guess it makes sense for me to have some interest. I wouldn't call it a gaming system though, especially if you check the library, loads of multimedia stuff like art galleries and yearly news summaries. The games feel tacked on.

Quite a few composers from the C64 era said similar things in interviews as early as the PS1 era. Redbook audio ruined the fun of it, some of them just became game composers to work with limited technology. I believe it was one of the Follin brothers who said that. You'll also see some of them still occasionally making music, Jeroen Tel comes to mind. Guess the German are more hardcore, but I didn't really have much in the way of RTS playing friends. Mostly FIFA or actually playing football. Pretty much noticed the same thing with Age of Mythology, my time online was spent playing custom game modes mostly. You even had RPG maps. Probably janky to play now, but a pretty cool twist on fixed force scenarios. Had quest triggers and stat bonuses and all that. Still odd to think one custom game mode became a huge e-sports deal with games stealing each other's ideas. But I guess the same happened with shooters like quake (many of the common modes these days) and Half Life (TF2). Yeah, It's kind of mess. There's a new edition coming out as well, the "Definitive Edition" which adds more content and balancing changes. Probably jumping on the newest release is the best way to get into the online again, but the new civs and balancing require you to relearn the entire game if hardcore competitive is your thing. These new versions do make it easier to play for less tech savvy people though, so I'm fine with it. Previously it had all sorts of issues on modern OSs, nothing a custom patch could fix but you had to know it existed. I preferred EE campaigns to AOE, I remember it being more varied in challenge. Far more fixed force (or partial fixed force) scenarios as well, I remember the midway scenario quite well. AOE generally stuck to traditional base building, with a few events. Which is certainly more relaxed than micro-managing troops. All in all, I never mind booting up either game.

I had to look up when I started, Christmas 2013 and I stopped around august 2015 (15K matches in that time, how did I have the time?). You had special events from time to time and at certain points they had loads of small challenges. You had to play a lot though to get the rewards. So really buying premium would've been the more enjoyable way to play. I tried Armored warfare, but that ended up being a failure. Listened far too much to the average player of World of Tanks and designed their game around those grievances. Making artillery pointless and everything going far too fast. Then they added PVE and PVP died.

Even if it's an ultimate edition with stuff not yet released? That's what Forza does now, including 6 car packs and the Xpacks, granted you'll be paying €100 for a digital releases (which is 10X over your top if I read below correctly). There is a physical version though, still all the goodies are unreleased digital stuff. I do miss proper expansions, but most of them felt like half games back then, can't imagine a game studio paying the far larger amount of money for an expansion pack's dev costs these days. People wouldn't buy it for full price. I don't know how you think about morally grey key resellers, but they are generally the best for paradox keys. I do think their DLC scheme is outright evil, locking you out of most of the game's features if you don't own the expansion. They are still there though and the A.I can use them. This is why people work actively on pirating their DLC, it's like they spit in your face when you buy their game. You can't even play the game properly before buying the DLC. With the DLC it's fine though, I just find it hard to justify the price for digital only DLC. Maybe a steam or paradoxplaza sale is your best best for getting it legit. You can skip the unit packs and only go for the Xpacks and content packs, even if the units look kind of bad, you'll ignore them anyway. I can't imagine them launching it on GOG, but when they do expect the same shenanigans. Never really funded anything from kickstarter, saw loads of people getting burned. Guess it's better to take the patreon approach and expect nothing in return for your support. Like a donation. It great when the project works out and the team behind it is trustworthy, I'd rather buy it if it's out or I have some guarantee. Should be able to find a manual online, otherwise I got eXoDOS lying around on an external HDD, they reworked their pack and added manuals among many other things. 2 is on GOG atleast, but why not 1? or 3? I wish devs would just put their entire old catalogue on an online store.

Probably because it looks "sharper" and thus better, I've seen LPs of old games with those godawful smoothing filters. How can you even play something like that, it didn't even look like the game anymore. Probably so, Their installers are pretty much just set location and install. No real instructions on how to change things. It's not impossible, but sometime they hardcode stuff into the game, generally to get it to work easier.

I'm stuck with them if I want to use youtube or a cheap phone, so I gave up on that. Just use a different search engine and not link anything extra to google. I guess I just use youtube because I like a byte sized edited video more to someone playing a full game. Also plenty of interesting stuff on there if you wade through the trash. I never really got into watching streams for that reason, maybe for sports but I barely watch any anymore. Also I kind of shy away from video game streams because they might play a game I'd want to play at some point. Same goes for youtube video in that sense. That's money for you, even older streamers lose their interest and just go through the motions to get a paycheck. Camwhores are cancer, you even had them in the earlier days on youtube. The reply girls, same idea but not even for money. Guess that's true, I just look at everything older than 5 years as old games, far better way of categorizing it.

Hey now, it never broke my computer. Who knows when you reach an old Korean website which requires it. No idea what it was even used for still. Was it like some alternative flash/shockwave thing? Main system is 7 and have a disc partitioned with Win 10 for win 10 only games I used it once, but I guess it's still there. Fun fact is that win 10 will break your old recovery loader, so whenever I want to fix something I now need to use a Windows 7 install disc. I'd say dual or triple install If you can, If it's a clean install you can mess around and break it till you get it right. Win 10 liked to overwrite bootloaders during patches or so i've heard. It depends. Most modern Japanese pages are fine, but very old pages can use different character formats and Firefox only displays one, so you have to switch it around by press F10 and going to ?view -> text decoding? (it's in dutch for me) and changing it to any of the other JP charsets and see what displays properly.

These post are getting too large to proofread, maybe I should startt using an offfice application instead of notepad.