Thread:Velt211/@comment-2003:D6:4722:2E2A:DD17:3F8A:F36C:2C58-20190924042015/@comment-40164738-20190925182723

My experience is that White rabbit does the bidding for you, so no sadly. And here I am debating if I should purchase a Hanihon (later Alicesoft user mag) boxset for around €60,-. Guess I'm a bit too frugal.

I wouldn't know much about native Belgian post services, but if it's anything like their roads itdoesn't surprise me that PostNL is bad. I've personally never had any issues with them, but plenty of others do even in the Netherlands. Being the biggest mail company around they can get away with a lot. When I use buyee it always goes to Tokyo, but I assume their warehouse is nearer to Tokyo international. So it might be intended. I generally don't type in the text box, I have to squint far too much. The page layout is fine for a wiki, but the textbox really should've been white. I'm not sure if there are models of CRT monitors which can also double as TV screens, but if there are that'd be a prime option. Quite a few BVMs and PVMs should be able to deal with both PAL and NTSC, they can get expensive though. expect €100 to €1000 on ebay, though some European only sellers have them for around 50-70. If you are interested do check the manual if it supports pal and NTSC, they should be online. Personally I emulate a lot, it suprisingly a lot simpler than the actual hardware. I know that it's akin to murdering a child in the more elitist side of the retro-gaming community, but soon it'll be the only way. Plenty of these old systems are dying en masse. Whenever I feel like using the NES I have to spent 10 minutes getting the game to boot, dying lockout chip. I'm more interested in the games than the perfect authentic experience. It also saves a lot of time setting everything up. PC-98 is a good option yeah. X68K should be more powerful right? well atleast early on considering both manufacturers kept upgrading their machines. I've only ever booted one sharp X68K game, Rance 1 to quickly check some differences. It actually has a sidebar with time (should be real time), calendar and a little drawing of Alice leaning against the game window. Guess they had a bit too much screen space left.

Fair enough, I'd say you have experienced the game after 200 hours :P The Rance series will atleast be playable chronologically, 02 being a nearly identical copy of II would do well enough as a stand in, but having the original II would be nice. Also makes it less jarring graphically. I wouldn't hold your breath for Championsoft titles though, most of the H games are image with a text parser for commands and not that interesting (like most 80's adventure games) and their non-h games tend to be mediocre at best. Not many people will be interested in translating it, even though the projects would be short. Thankfully I enter High school a year too early, otherwise I would've had to learn Latin and classical Greek of all things. Pretty sure those were short lived classes though. Well yeah, but if you hold off buying stuff (or just less) for a while you could take the classes and enjoy more of the media.

Older games tend to be more unique because there weren't any real formulas for succes. Similarly it was cheap to develop what would then be a fully fledged title, so most people with fun ideas could scrounge up the money to make 'em. Now you'd have to look to indies and quite a lot of them just make clones of their favourites. I've recently been on a rally racing game kick and I remembered owning some old rally game (Mobil 1 Rally Championship), managed to find it and play it again. It actually had long stages (20 km) and had nice sim aspects for the time, pretty hard too. You'd be driving an average of between 7-12 minutes per stage, imagine that in a rally game now. Ofcourse it's dated now, but it was still quite fun. Alicesoft is a surprisingly varied developer yeah. Even more varied as Championsoft, but I'm pretty sure they also published at the time so they might not have developed the horse racing and bowling games.

I actually have a tendency to go through game series as a whole so spin-offs included and I did Dragon Quest in 2018. I do make lists for convenience, I have 17 games listed as untranslated. 8 of them being phone, browser or arcade only (and probably completely unplayable, so not listed). The entire main line, with the exception of 10 which is an MMO, is playable. This leaves Dragon quest chracters: Torneko no Daiboken 3 (a mysterious dungeon game for GBA or PS2), 2 slime morimori games (1 and 3 for GBA and 3DS), Dragon quest: Shonen Yangus (Mysterious dungeon PS2), Itadaki street DS (crossover Itadaki street with DQ and Mario), Monster battle road victory (a wii game related to the arcade card battlers), remakes of Dragon quest Monsters 2 for 3DS and Theathrythm Dragon Quest (a rhytm game for 3DS). I believe the professional version of DQM joker 3 isn't translated as well. Apart from that everything should be playable unless I missed a game. Sure, but those are small "indie teams", generally hoping Yeah, but plenty of those small indie teams just disappear over here. With Japan a lot of them are succesfull to some extent and it seems like everything gets bought at quite a decent volume. There's plenty of steam games out there which don't sell at all. The only good thing about steam DRM is that it's garbage for protection, it's probably there so people can't easily share it but there are automated tools which crack it. Having a central place for mods is nice, but a website would do that just fine. Frankly what both industries need from a quality perspective is a good crash, it worked well as a reset button in the early 80's. Probably too much money in it for that to happen now though.

Don't worry about typos too much, I won't grade your posts. As long as it's undestandable and not a mockery of the language it should be fine.