Talk:Kichikuou Rance/@comment-30776383-20170108074247/@comment-27031093-20170108102007

Rance is in full tyrant mode in Kichikuou, so you shouldn't expect much kindness from him unless you forcefully make him do it.

Sill can actually die if you take too long to save her. Her death locks you out of several potential scenarios, but it also opens just as many up. Her survival is basically the lynch pin decision that determines how a large part of late game stuff plays out. I'd honestly recommend continuing your playthrough even if Sill dies. You can still get multiple ending that I'd call happy even if she isn't around.

Luckily, even after Madame Gorch takes her, you still have a few more weeks to save her. Sill's a lot tougher than she looks, and it takes a lot to make her give up on Rance rescuing her. So it's not totally hopeless if you really want her.

You can break through the mountains if you buy Napoleon's Tactics from Pluepet and equip Barres with them. It still takes a bit of luck, but if you manage, you can reach Sill pretty quickly. Of course, then you'll be at war with Helman, and you'll be forced to fend off Lelyukov and his men, who are ridiculously strong. Probably the strongest non-monster army in the game.

Invading Helman through Shangri-La from the south takes longer, and at the point you're at would probably be too little too late, but it stations you in the territory nearest Nero's army, who are by far the weakest troops in Helman. Not only that, but you'll be right next to where the Patton Faction has set up their base camp, so you could instantly add 4 strong commanders to your troops while absorbing all of their territory they have. This route is way better for beginners, so even if you miss Sill, you should probably use it.